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Aug
18
2009

Tweakers.net – New Dutch preview found

Thanks to heroes member ubermachtig, a new dutch preview was found. The pages have been translated for you:

Page 1, Page 2, Page 3
The preview states a couple of important things:

  • In the version they played, switching from easy to hard ONLY changed the HUD elements. The AI didn’t improve skill in any way.
  • The first mission was relatively easy, the second one was pretty diffcult, and let the writer realised how deathly a single bullet was. He never used the restart button so much in a game
  • Graphical aspect – Where ArmA 2 went down on dated engine techniques, Operation Flashpoint shows how to do everything better
  • there where no graphical differences between the X-Box and the PC version, according to the writer
  • Operation Flashpoint: Dragon Rising is far from perfect, and the writer wonders if CM puts it together correctly in the upcoming 2 months, prior to the release.
  • The weapon models look very nice, and are detailed till the slightest details
  • Operation Flashpoint: Dragon Rising is more then just a very hard game
  • Operation Flashpoint: Dragon Rising is not made for the average cod player, they had to restart the mission multiple times to eventually achieve the required goal
  • The weapon models look very nice, and are detailed till the slightest details
  • The game is very realistic, and includes multiple difficult challenges, like suddenly being surrounded
  • You’re gonna need your team to accomplish a mission, you’re worth nothing when lone-wolfing

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Written by ubermachtig in: New OFP2 Infomation | Tags: , , ,

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