Codemasters Soundteam has yet made more progress. They’re now recording one of the most interesting sound parts in Operation Flashpoint: Dragon Rising; Weapon sounds.
The records where made on a normally quiet farm in Nashville, Tennessee back in November 2008. The Microphones for the recording where placed on 3 differend places, in order to record the sound at a certain distance.
The collection covered all sorts of pistols, assault rifles, sub machineguns, Sniper Rifles and some other exotic weapons that whilst not suitable for OFP are certainly great to have in our library just in case.
Indoor recording is also covered by the news post. According to Helios, the indoor recording will make the game sound even more realistic.
Helios closes his post mentioning the game will have great benefits from the weapon recording.
Few good pullouts from the information:
Helios – “Some of the bullet sound effects made me jump”
“bullets in OFP do “whiz” past your head but they also “crack”, it was
quite a difficult balance to distinguish between bullet cracks, distant
shots and impacts…”
maccollo – “What about the speed of sound?”
“Present and correct, you’ll hear the “crack” of the bullet before you hear the distant shot being fired. Same with explosions…”
This information has been added into the OFP2 FAQ.
Watson Wu a member of the sound team posted about the event here.