Thanks to heroes member ubermachtig, a new dutch preview was found. The pages have been translated for you:
- In the version they played, switching from easy to hard ONLY changed the HUD elements. The AI didn’t improve skill in any way.
- The first mission was relatively easy, the second one was pretty diffcult, and let the writer realised how deathly a single bullet was. He never used the restart button so much in a game
- Graphical aspect – Where ArmA 2 went down on dated engine techniques, Operation Flashpoint shows how to do everything better
- there where no graphical differences between the X-Box and the PC version, according to the writer