OperationFlashpoint2.org » Fear and anticipation
OperationFlashpoint2.org » Fear and anticipation @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};
var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);
rss news ticker
Jul
07
2009 1 360
Things To Notice In Fear And Anticipation
A Guest News Article by PhilipLarkin. Edited by OFP2.ca for readability and corrections. (9 images)
————–
Hello,
I am PhilipLarkin. I was bored so I watched the new trailer over and over, snapped some pics, and put some pointers on. Enjoy!
Written by Sir. Polaris in: New Screenshots | Tags: Fear and anticipation, PhilipLarkin
Jul
03
2009 0 360
Fear and anticipation
This new video seems to show some nice footage of the game itself and is split between gameplay and cinematics (According to that told to us by helios) although containing some problems such as the clouds moving too fast the game itself seems to have made a few improvements in the graphical department.
Of which are:
- Grass render distance improved.
- Glow around friendlies and enemies seems to have been removed.
Besides these we are hoping that CM (As shown before) will fix all of the issues present. Below is the video and below that is the thread to talk about the new video and possibly relay any issues regarding it also:
Written by Tyrokiller in: New Video | Tags: Fear and anticipation, Hardcore, Improvements, Video
Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes
OperationFlashpoint2.org » Fear and anticipation
OperationFlashpoint2.org » Fear and anticipation @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};
var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);
rss news ticker
Jul
03
2009
Fear and anticipation
This new video seems to show some nice footage of the game itself and is split between gameplay and cinematics (According to that told to us by helios) although containing some problems such as the clouds moving too fast the game itself seems to have made a few improvements in the graphical department.
Of which are:
- Grass render distance improved.
- Glow around friendlies and enemies seems to have been removed.
Besides these we are hoping that CM (As shown before) will fix all of the issues present. Below is the video and below that is the thread to talk about the new video and possibly relay any issues regarding it also:
Written by Tyrokiller in: New Video | Tags: Fear and anticipation, Hardcore, Improvements, Video
No Comments »
RSS feed for comments on this post. TrackBack URL
Leave a comment
You must be logged in to post a comment.
Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes