OperationFlashpoint2.org

Uncategorized

OperationFlashpoint2.org @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Sep
25
2009 0 360

26/09 New Weapon Scans

Sniper Rifles Assault Rifles 2

Released today was a CM’s first release of a weapon list. After 1year and 1 month passing we can now retire the old outdated weapon list that we as a community had to punched together from video screen grabs.  We now have a comprehensive list – be it smaller then originally presumed. You can view everything on the weapons page of this site.

As this site updates in time that page will become more comprehensive in content.

Source:

  • Gamespot’s “New scans of Rifles and Attachments, grenades, mines ect”. [Here]
  • @IGN

Written by Sirus in: New Screenshots |
Sep
24
2009 0 360

OFDR featured on Gamespot show ‘On the Spot’

Thanks to IronCreed for the find. Interview and gameplay starts at about 7 minutes in.

Commentary: This preview is much better you can see a far greater skill in the person playing. The animations look not to bad, and it looks very good for a console game. AI is still horrifically slow and incapable of hitting the side of a barn. This video gives another look at the newest level we have seen everyone play – the one Gamestar.de really hammered out (even though Gamestar played with zippo skill). They talk about the 2 MP modes – Deathmatch and unbalanced Deathmatch (assault & defend). The Map for commands looks very good – other then that it’s the same old, and looks good for console even if its going to be 4 vs 4 MP (2 vs 6 – unbalanced?)

Written by Sir. Polaris in: Uncategorized |
Sep
24
2009 0 360

New CPU

New CPU special offer on www.overclockers.co.uk so if you want to be gaming with a new CPU, then we have a special for you:

http://overclockers.co.uk/showproduct.php?prodid=CP-299-IN

http://www.overclockers.co.uk/showproduct.php?prodid=CP-270-IN&groupid=701&catid=6&subcat=567

http://www.overclockers.co.uk/showproduct.php?prodid=CP-203-IN&groupid=701&catid=6&subcat=567

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
24
2009 0 360

OFP: DR will have no install limit

[Helios]
A few people have asked me if there is an install limit for OFPDR on the PC.

I’m pleased to be able to confirm that there is no install limit for the game on PC.

Written by Sir. Polaris in: Uncategorized |
Sep
24
2009 0 360

Austrailian OFP:DR release date infomation update

[Helios]
“The official release date for Australia is still the 8th and this is what we have been communicating to stores. However I’ve been informed that as it takes time to ship the game to the stores some retailers might have the game on the shelves a few days after. This is probably why EB are playing it safe and saying the 15th.

Best thing to do would be to just keep calling them asking if it’s in yet.

Sorry I can’t be more specific. “

Written by Sir. Polaris in: Uncategorized |
Sep
24
2009 0 360

It’s Official – OFP:DR has gone gold

Finally the announcement comes down the line that OFP:DR is off the coding environment, done testing, done fixing, done adding content and off to the presses.

Now the CD’s will be made and the disks shipped for retail consumption.

Source

Written by Sir. Polaris in: Uncategorized |
Sep
23
2009 0 360

Can “you” run it?

System requirements lab has recently been updated with a section for OperationFlashpoint:DragonsRising, albiet only the minimum specs for the game and not recommended specs it will be useful to those that don’t have the background knowledge to scrounge the specs and confirm it for themselves.

http://cyri.systemrequirementslab.com/srtest/

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
23
2009 0 360

Consoles to start with 4mp maps total.

Just when you though things couldn’t get worse, no editor, gear/units disappearing, limited game worlds, limited AI, timers, restrictions and the lot – Helios comes to us with another bombshell.

Helios:
“At launch there will be 2 MP maps for each of the two game-modes (Annihilation & Infiltration) making a total of 4 MP maps.”

He follows up with “As we’ve already mentioned both on the forums and in interviews, there are plans underway to release additional MP maps for the console as DLC after the launch of the game”.

In my judgment most people look at what they are buying and it’s value – not value after patches. As well console users will most likly to see the DLC judging by CM’s speed in or around 4 months after release. If there is any major bugs, problems or revolutions all time will be devoted to stop the destruction, and DLC, will be slown while patches are being built. Two game modes is also quite limiting – all in all you have 4 choices when you start the game, every time for the first months.

CM knowing the current outrage will most likely move more staff now into DLC production to ensure they don’t do what is noted above. They will also most likly add DLC to patches or make the DLC a patch just to ‘tide people over’ months on end. Regardlesss of the near term outcome this has a high change of being a fatal blow to CM’s / OFP’s legacy. MP increases sales and the life of the game by light years, the death of MP is the death of OFP:DR.

With limited everything but modding in the editor for PC users, it’s looking grim.

– Sir. Polaris

Send your views here. Don’t worry about reading it – the thread starts on page 6.

Written by Sir. Polaris in: Uncategorized |
Sep
23
2009 0 360

XBOX360 Live Mag (Scores 8.5) + Updated Vech numbers

Just posted on the forums was this heads up from Illuminator. It speaks of a what we have been seeing from most of the reviews at this time. This preview comes with 5 scans. In the end OFP:DR scores a 8.5/10.

////////

[FCOPZ-illuminator]

Hi mates,

Enclosed the first German test of the XBOX360 version, out of the German XBOX360 Live Mag.

First of all the rating: OFP-DR got 8.5 points of 10

Here the scans: Side 1Side 2Side 3Side 4Side 5

So, test your German skills again friends ! *hihi* just kidding….

Ok, here the overview:

Quote:° 50 vehicles in the game (wrong number, still 28, see comment Helios)
° 66 different weapons, every weapon has other ballistics
° easy motion/control of vehicles
° loading time after you die, to reload the last checkpoint, nearly 25 sec (PC version is faster, i checked it with the press kit)
° Targets are long way away from each other (he, welcome to the reality, it’s not CoD ! *LoL*)
° In the first moment the GFX is not that good, but the overall impression is very attractive
° nice special effects
° great sound and explosions
° the hardcore mode makes a lot of fun
° nice Coop games, feeling is great
° only the AI is sometimes a bit “poor”

So, in my point of view it’s a very good result for the XBOX version.

////////

[Helios]

Thanks for that,

To confirm it looks like they got the vehicle numbers wrong, it is indeed 28 and not 50 like they state.

Written by Sir. Polaris in: New OFP2 Infomation |
Sep
23
2009 0 360

Eagle Offence Mission Video Due Later Today

[Helios]
Hi everyone,

Just wanted to let you all know that we have a new video due out later this afternoon/evening on IGN.

In this video we’ll be showing action from the third mission of the game titled “Eagle Offense”, in which you are instructed to take, secure, and then hold a captured PLA airfield on Skira.

Here are a few screens to show you a glimpse of what is instore later.

3947114551 10562b22fe m Eagle Offence Mission Video Due Later Today 3947113901 2f2606afd7 m Eagle Offence Mission Video Due Later Today
3947893058 916a13c19a m Eagle Offence Mission Video Due Later Today

Video is PC footage captured at 1280×720.

New Older Pictures:

903947112527 8aa9737db9 m Eagle Offence Mission Video Due Later Today
3947112049 1ba4da0a43 m Eagle Offence Mission Video Due Later Today 3947111389 75ca6b72ec m Eagle Offence Mission Video Due Later Today
3947110919 cccb3f6a53 m Eagle Offence Mission Video Due Later Today Written by Sir. Polaris in: New OFP2 Infomation |
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » Official

Uncategorized

OperationFlashpoint2.org » Official @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Jun
11
2009 0 360

Sion Lenton comments regarding E3 and the forum reaction

Sion Lenton,
Executive Producer of Operation Flashpoint: Dragon Rising.

—–

First of all, Kudos to the Dev Team for a lot of hard work putting this build together, the reaction from the show floor was consistently positive and the queues were long.

I guess its one thing to play a game and be immersed in it and another thing to watch a recording off the screen of some “dumb COD player” (that would be me thank you very much!) playing this level for the benefit of the many press who came to see it.

Please remember we are now in an intense period of balancing and polish.

  • As you all correctly surmised this is a modified version of the intro/tutorial level running on XB360. The thinking behind this was to make something users could pick up and play, we generally had only 10 minutes to demo the game and so needed something more compact. It is not representative of the main campaign missions which are much longer and more atmospheric/tense/dramatically paced
  • This mission also has a number of secondary objectives which (if they choose to) the player can attempt, you hear them called out at the beginning
  • The demo is absolutely definitely on Assisted (Easy) mode
  • We were next to the Lego Rock band stall, nuff said! After day 2 it did begin to grate a little, however by day 3 we’d lost our marbles and were happily dancing and singing along
  • These videos do not do our game justice; they are filmed from cameras pointed at a wall-mounted screen, positioned above the screen we were playing on, so the angle wasn;t great. Our game looks beautiful!
  • The ‘Russian’ fireteam leader is supposed to be Hispanic! I don’t like his voice either, we are re-recording him!
  • Artillery will make a noise as it falls thru the air (if you’re close enough)
  • Alex Vestin’s estimates to run the island do not take into account recovery times from sprinting
  • Sprinting and jogging animations have been addressed; focal point is now more static whilst still retaining the ‘handheld’ impact of footfalls
  • We are still optimising particle effects, smoke grenades and smoke mortars already last much longer (minutes instead of seconds) this would have been easily observed if I had set one off
  • Time of day/lighting/colouration/balancing etc. Call it what you will is under constant review
  • Reload animations; not final speed
  • I enjoy the occasional banana, but I’m more of an apple man smile Sion Lenton comments regarding E3 and the forum reaction
  • Darth Eclipse, I recall meeting your dad, he must have been the guy who ‘Had to play this game and report back’
  • Artillery times were faster for the demo
  • Bottom right of the map = Time of Day
  • Everyone has exploding red barrels, and I mean ‘everyone’. (I checked smile Sion Lenton comments regarding E3 and the forum reaction)
  • Last comment on the barrels, they are not one shot explosions, often in the demo I would need to fire a couple of bursts to get it to explode
  • There is definitely distanced based sound delay, im surprised you didn’t notice it! (must have been the Jackson 5)
  • Weapon sway is in, but wasn’t in E3 build
  • The build did not lag, I refer you the filming methods
  • The guns sound like the real thing, I’ve compared both, trust me. The sound in OF: DR is fantastic, youtube does not do our awesome audio dept justice. The recent sound team updates give you a glimpse at the amazing work they are doing on the game
  • Muzzle flash differs for every weapon
  • The command radial is 3 layers deep, you only see a fraction of it in the video and it is context sensitive
  • If you want to know what hardcore really looks like, look out for an upcoming video dedicated to the hardcore mode
  • The USMC turned up and enjoyed seeing the game in action and so did the Army (obviously they thought they should have their own game as well smile Sion Lenton comments regarding E3 and the forum reaction)
  • My personal highlight of E3? Watching half a dozen infinity ward devs queuing to play OF: DR biggrin Sion Lenton comments regarding E3 and the forum reaction

I hope this info is of use to you, we most certainly do read and discuss the forums (when we have time) please bear that in mind next time your about to press submit smile Sion Lenton comments regarding E3 and the forum reaction I’d like to thank you all for your comments. We try to take as much on board as we can however we are approaching the end of development so time and resource is very precious.

It seems the reaction on the whole has been very positive and this is a real shot in the arm for the whole dev team.

Oh, one more thing, I’ve just been informed we have been nominated for best PC shooter of E3.

Sweet!

—–

Comment

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , ,
Jun
09
2009 0 360

Helios emphasizes E3 demo isn’t final yet

Regarding the complains about the E3 video, Helios made a new news post where he writes:

– AI
– Bullet hit damage to player
– Number of hits enemy soldiers can take before dying
– Recoil on the weapons
– Camera shake when sprinting

These aspects of the game are still WIP, and work is being done over the summer to refine and balance these.

Helios also writes about the graphical aspect of the game:

– Muzzle flash maybe too large
– Smoke from large explosions doesn’t seem to linger for that long (~5 seconds)

Particle effects are not finalised yet, visually and optimisation wise

Helios also notes the game will be optimized through this summer.

You can find Helios’ original post here

Written by ubermachtig in: New OFP2 Infomation, Official | Tags: , , , , , , , ,
Jun
09
2009 0 360

New information from CM’s soundteam

Codemasters Soundteam has yet made more progress. They’re now recording one of the most interesting sound parts in Operation Flashpoint: Dragon Rising; Weapon sounds.

The records where made on a normally quiet farm in Nashville, Tennessee back in November 2008. The Microphones for the recording where placed on 3 differend places, in order to record the sound at a certain distance.

Helios’ news thread about it also includes some pictures of the weapons that where recorded, This is Steven Austin, one of the weapon recorders:

Steven Austin, one of the recorders

Besides the pictures in Helios’ news thread, it also also includes information about which kind of weapons where recorded:

The collection covered all sorts of pistols, assault rifles, sub machineguns, Sniper Rifles and some other exotic weapons that whilst not suitable for OFP are certainly great to have in our library just in case.

Indoor recording is also covered by the news post. According to Helios, the indoor recording will make the game sound even more realistic.

Helios closes his post mentioning the game will have great benefits from the weapon recording.

Written by ubermachtig in: Official | Tags: , , , , , , , ,
May
29
2009 0 360

New FAQ from Helios about OFP2 Sound

A great new FAQ has been posted by Helios from the sound team which we have heard so much of these past few weeks. The response to a few of the community members questions can be found here.

Few good pullouts from the information:

Helios – “Some of the bullet sound effects made me jump”

“bullets in OFP do “whiz” past your head but they also “crack”, it was
quite a difficult balance to distinguish between bullet cracks, distant
shots and impacts…”

maccollo – “What about the speed of sound?”

“Present and correct, you’ll hear the “crack” of the bullet before you hear the distant shot being fired. Same with explosions…”

Readmore: here

This information has been added into the OFP2 FAQ.

# Update#

Watson Wu a member of the sound team posted about the event here.

Written by Tyrokiller in: New OFP2 Infomation, Official | Tags: , , ,
May
19
2009 0 360

Jigglybean leaves the Codemasters Community Team.

Today we where informed by Helios that as of recent, Jigglybean former boxed product overseer has left Codemasters Community Team. The message is as follows:

“Hi all,

I just wanted to let you all know that, with regret, I must inform you that Jigglybean has recently left the Codemasters community team and moved on to explore new opportunities in pastures new. Jigglybean (George) was a big character and good friend – all of the community team are very sad to see him leave. We wish him all the very best in his new endeavours as I’m sure all of you do too.

Going forwards, I will be the main point of contact for any issues relating to the daily running of our boxed product community forums.”

With this Helios has now assumed greater responsibilities. Which is both great for Helios and us as this may open doors and give greater weight to what Helios can provide for us. However this means his time is even further split amongst the others who fight for his time. Hopefully it is the former, we will see in the coming days.

Written by Sir. Polaris in: Official | Tags: , , ,
May
19
2009 0 360

Behind the Scenes

Helios’s return has granted us an audience with some nice behind the scenes images, and a nice writeup of the Foley recording for the game.

Enjoy…

Written by Tyrokiller in: New Screenshots, Official, Uncategorized | Tags: , , ,
May
06
2009 1 360

All New Video And Interview featuring Sion Lenton From IGN.

Today has seen a very quiet and mild activity within the OFP: DR Forum Community, Why you ask?

Early this morning a member of the community figaRo, informed us to a possibility along with Helios’s posts last week that there maybe New Previews, Interviews And Videos coming to us shortly.

We can satisfyingly confirm these statements thanks to IGN’s New Video And Interview released moments ago.

The Video boasts all new, never seen in-game explosive material named “Ground Battle”. The Interview featuring Sion Lenton, Codemasters executive producer boasts a good set of Questions and Answers.

Although these new media articles are released to much hype and debate, a unique feature to this video is the possibility of a pushed back release date. At the end of this video a release date of Autumn 2009 is displayed.

Dev Update:

(more…)

Written by Mr.X3CuTa! in: New OFP2 Infomation, New Video, Official | Tags: , , , , , , ,
May
01
2009 0 360

Xbox 360 System Link

Moments ago Helios confirmed “That 4 player co-op on Xbox 360 will be available via system link”

Source

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , , ,
Apr
30
2009 0 360

All New Official Wallpapers And Avatars Introduced!

After a short break of new news we are extremely happy to bring you all new and official artwork from Codemasters, New Wallpapers and Avatars where announced by Helios over at the OFP: DR Forum Community.

Helios Announces:

OFP:DR Wallpapers

OFP:DR Avatars

Here’s the Wallpaper sample images,

3485986004 dcecbd660a m All New Official Wallpapers And Avatars Introduced!

3486001684 ce51ec18bc m All New Official Wallpapers And Avatars Introduced!

3485178557 3b60fdd46c m All New Official Wallpapers And Avatars Introduced!

3486004234 9e170e0377 m All New Official Wallpapers And Avatars Introduced!

3486006322 678b9466c5 m All New Official Wallpapers And Avatars Introduced!

3486008094 996b592a56 m All New Official Wallpapers And Avatars Introduced!

3486009998 57d88d6753 m All New Official Wallpapers And Avatars Introduced!

Written by Mr.X3CuTa! in: Official | Tags: , , , , , ,
Apr
20
2009 0 360

New OFP:DR Community Fan Art Forums Unveiled!

Today we have been given the fantastic opportunity to start creating more OFP:DR Fan Art with the ability to share them with ease to the OFP:DR community and guests.

Content that may be found or endorsed by you the community ranges from Fansites, Artwork, Fan Fiction, Wallpapers, Signatures and much more.

The New Forum can be found and read here Operation Flashpoint: Dragon Rising – Fansites/Artwork/Fan Fiction.

We wait with anticipation for the great designs that the OFP:DR community shall bring to us.

Written by Mr.X3CuTa! in: Community Related News, Forum Updates, Official | Tags: , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » Uncategorized

Uncategorized

OperationFlashpoint2.org » Uncategorized @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Sep
23
2009 0 360

Consoles to start with 4mp maps total.

Just when you though things couldn’t get worse, no editor, gear/units disappearing, limited game worlds, limited AI, timers, restrictions and the lot – Helios comes to us with another bombshell.

Helios:
“At launch there will be 2 MP maps for each of the two game-modes (Annihilation & Infiltration) making a total of 4 MP maps.”

He follows up with “As we’ve already mentioned both on the forums and in interviews, there are plans underway to release additional MP maps for the console as DLC after the launch of the game”.

In my judgment most people look at what they are buying and it’s value – not value after patches. As well console users will most likly to see the DLC judging by CM’s speed in or around 4 months after release. If there is any major bugs, problems or revolutions all time will be devoted to stop the destruction, and DLC, will be slown while patches are being built. Two game modes is also quite limiting – all in all you have 4 choices when you start the game, every time for the first months.

CM knowing the current outrage will most likely move more staff now into DLC production to ensure they don’t do what is noted above. They will also most likly add DLC to patches or make the DLC a patch just to ‘tide people over’ months on end. Regardlesss of the near term outcome this has a high change of being a fatal blow to CM’s / OFP’s legacy. MP increases sales and the life of the game by light years, the death of MP is the death of OFP:DR.

With limited everything but modding in the editor for PC users, it’s looking grim.

– Sir. Polaris

Send your views here. Don’t worry about reading it – the thread starts on page 6.

Written by Sir. Polaris in: Uncategorized |
Sep
17
2009 0 360

A first look at the PC exclusive editor and MP map size – 3 screens

The Screens

Editor 1 Editor 2 Editor 3

Helios’ Message

I know a few people were wondering how large the map sizes would be in MP, so I’ve managed to acquire these below images which should help show off the scale of the maps you will be playing on in PvP MP in the game.

[Read More – Commentary and more information]

(more…)

Written by Sir. Polaris in: Uncategorized | Tags: ,
Sep
17
2009 0 360

OFP:DR News Updates for Morning Aug/17/09

DEMO DELAYED

Just in from Helios is the announcement that the Demo is going to be “delayed”. Now only PC users post release will get a demo. It was noted this was done to improve quality of there final demo presentation.

[Helios]

Whilst we had originally planned to release a demo prior to launch, these plans have now had to be changed. The demo plans now are that we will now be releasing a single player and co-op demo on PC only post launch of the full game.

The main factor in this decision is to ensure that the full game gets 100% focus and attention before it’s released. We know how long many of you have waited for this game, and we want it to be as polished as it can possibly be for your enjoyment, and this is why the demo has had to be pushed back.

Readmore and comment at source.

Source

Preview – Gamespot Updated MP Hands-On

Flanking the new video is a preview of the MP of OFP:DR. At a quick glance at the preview reads alot of CM’s marketing so use your judgment when reading, it seem alot of “hype”.

[Helios]

Just posted up now, and after reading the article it appears to be based on the console versions, though of course it is entirely possible to play 4v4 with AI teammates on the PC as well smile OFP:DR News Updates for Morning Aug/17/09

http://us.gamespot.com/xbox360/actio…&mode=previews
“Operation Flashpoint: Dragon Rising is about as far from run-and-gun action as you can imagine, and that slower pace will require a measure of patience on behalf of the player who will need to front-load lots of planning into a level before the bullets start flying. Those with a head for strategy, heads up: Dragon Rising is set for deployment on October 6.”

Source

New Screens – 6 New screens from the PVP video

Found by Swooph

MP2MP3

MP4MP5

MP6MP1

Source

PVP Teaser Video

This video is 1:19 long and shows off MP skirmishing. The video is simple, however it shows a quick look Helicopter combat, draw distance, terrain quality, tank combat and urban fighting.

Written by Sir. Polaris in: Uncategorized | Tags: , , , ,
Sep
16
2009 0 360

Revelations

In the last few days those who have been following the media closely. They Have seen some very disparaging videos and messages about “what is confirmed” for OFP:DR. Recently was annouced another revelation as it’s is also a some what a news update I have posted them below.

(more…)

Written by Sir. Polaris in: Uncategorized |
Sep
15
2009 0 360

New multiplayer image

3919211052 a1951f0e27 o New multiplayer image

Larger img.

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
10
2009 0 360

UK pre-order offers

Below is a list of the british sites that have pre-order offers for the game.

GAME (Night Raid)

Players take control of a Spec Ops team, assaulting PLA units defending a key infrastructure asset on the Island. Using night vision, giving the player’s fireteam better visual range than the PLA defenders, players can choose whether to move slowly and stealthily, at the risk of the location being reinforced, or “go loud” and move quickly, but blowing the cover of night.

Play.com (Coastal Stronghold)

Players assume control of an infantry fireteam, raiding a key PLA coastal defensive position. Once the PLA defenders have been eliminated, the player will have to organise their fireteam to hold the location from PLA counter attacks, improvising defensive positions and using any fixed weapons they can find to tip the balance in their favour.

HMV (Ambush)

Surrounded and outgunned, players control a lone infantry fireteam, tasked with holding a village against waves of PLA attackers. With the PLA assaulting from 360 degrees, players must use their fireteam to cover all the directions, using defensive cover offered by the village to hold off the attacking force. Players will use building defensive positions, fan their fireteam out amongst the village and constantly position their fireteam to offer optimal protection against the attacking PLA force.

Gamestation (Close Quarters)

A bold daytime raid on a village, the players assume control of an infantry fireteam tasked with flushing the PLA out of a village location. The PLA are already dug into strong defensive positions, and reinforcements will be on their way, so players must move swiftly to eliminate the PLA inside the village before holding off reinforcement waves from within the village. Using CBQ weaponry, grenade launchers and anti-vehicle weapons, this is a fast-paced and intensive FTE featuring building destruction and close quarters combat.

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
07
2009 0 360

Great New OFP:DR Video Mashup

Just found by SiRuS T is a great video mashup montage

Written by Sir. Polaris in: Uncategorized |
Sep
07
2009 1 360

Get a CM shirt among 12 others in Ebay sale

imagezor Get a CM shirt among 12 others in Ebay sale

Get a CM shirt among 12 others in Ebay sale

Lauren (London Girl/ DR Press Informant) has made for sale 13 gaming shirts. This is just a heads up for anyone that may be interested. They are currently sitting at 58$ CAD or 33 GPB.

Buy here: http://bit.ly/14jGg5

Written by Sir. Polaris in: Community Related News, Uncategorized | Tags: , ,
Sep
07
2009 0 360

OFP:DR editor’s manual to reach 250 pages

Today a few moments ago, Helios  finally dropped the news about the editors documentation to the broader public.

View Post Obviously the game will come with an instructions manual, and PC owners will also have a digital help file on the DVD with instructions and guidelines on how to use the mission editor.

I think the current WIP version once expanded out clocks in at over 250 pages

View Post To be able to use the editor you won’t need to learn the whole manual as it’s pretty easy to create simple missions. However, to fully take advantage of the lua scripting possiblities you might need to investigate the document further

This Documnetation will be a nice change from the old world of having to collect by hand and trial and error all the codes/hooks for scripting in OFP1/ARMA. With LUA depending on how it runs deep modders should be able to mod there own functions (script tags moveTo(X,Y,Z)). As noted simple map makers can do there work by dragging and dropping. Helios is just making note that the power is there for thoes who can and will harness it.

This is great news for modders!

Written by Sir. Polaris in: Uncategorized | Tags: , ,
Sep
02
2009 0 360

02/09/09 PC Zone Scans

It seems that shaz has been up to hes old tricks again and has once again found another article for us to get a giddy over.

Discussion

Page 1

Page 2

Page 3

Page 4

Written by Tyrokiller in: Uncategorized | Tags: , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » New Video

Uncategorized

OperationFlashpoint2.org » New Video @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Aug
10
2009 0 360

Tim Brown Interview Dailymotion – 10/08/09

Tim Brown Interview

Written by Tyrokiller in: New Video | Tags: , , , , ,
Aug
10
2009 0 360

Hardcore Video 10/08/09

Today at: 10:24 AM, Helios decided to post us a very welcoming video to the community. This video is most likely the most liked video to date mainly because it was amoungst one of the most wanted things that the community wanted besides from multiplayer information.

Snippit:

The video featuring key members of the development team, marks the first in a series of developer videos that are going to take you behind the scenes of the development of Operation Flashpoint: Dragon Rising.

The video can be found here, and the discussion here.

Written by Tyrokiller in: New OFP2 Infomation, New Video, Official | Tags: , , ,
Jul
16
2009 0 360

Weapons Trailer and Possible Release Date

Video Games | Operation Flashpoint: DR | Exclusive Weapons Trailer HDXBox 360 | Playstation 3 | Nintendo Wii

Released at 9pm EST. Take a sneak peek at the arsenal that will be at your disposal in Dragon Rising.

I guess this means a low turnout for the party :( , I’ll still be there incase Helios brings us goodies. The current noted release date on Game Trailers is September 30, 2009, while the video is OCT 06 we will confirm with Helios tomorrow.

3728563590 e910aec36b Weapons Trailer and Possible Release Date

________________________________________________________________

From Helios:

As promised, today we are pleased to announce that Operation Flashpoint: Dragon Rising will be shipping on October 6th in North America and releasing on October 8th through EPAC territories with a October 9th street date in the UK.

To celebrate the announcement of the release date, we are releasing a new “Armoury” video (which most of you have seen! tongue Weapons Trailer and Possible Release Date) showcasing the devastating effects of the authentic modern weapon systems which gamers can deploy in Operation Flashpoint: Dragon Rising’s intense battles.

The video is now available to view and download from www.flashpointgame.com

Finally to round things off we have also released a brand new set of screenshots from the PC version, again showing off some of the weaponry you’ll be able to get your hands on in the game.

3728362235 97960ae508 Weapons Trailer and Possible Release Date

3729165232 401cd3f1a9 Weapons Trailer and Possible Release Date

3729165346 001c81c590 Weapons Trailer and Possible Release Date

3728362147 34edb76e2f Weapons Trailer and Possible Release Date

3728362571 d169bbf1ea Weapons Trailer and Possible Release Date

Updated at 10:17

Discussion here

Written by Sir. Polaris in: Forum Updates, New OFP2 Infomation, New Video | Tags:
Jul
07
2009 0 360

Thriller and Anticipation

OFP:DR Thriller
Uploaded by 1MysticG. – Check out more gaming videos. Written by Tyrokiller in: Community Related News, New Video | Tags: , , , ,
Jul
03
2009 0 360

Fear and anticipation

This new video seems to show some nice footage of the game itself and is split between gameplay and cinematics (According to that told to us by helios)  although containing some problems such as the clouds moving too fast the game itself seems to have made a few improvements in the graphical department.

Of which are:

  • Grass render distance improved.
  • Glow around friendlies and enemies seems to have been removed.

Besides these we are hoping that CM (As shown before) will fix all of the issues present. Below is the video and below that is the thread to talk about the new video and possibly relay any issues regarding it also:

Video

Thread

Written by Tyrokiller in: New Video | Tags: , , ,
Jun
25
2009 0 360

New inside gaming video found!

Just a few seconds ago Hero PyroMan_Dan found an Inside gaming E3 interview for Operation Flashpoint:DR.

Unfortunately one of the quotes said that they “toned down the realism to make it Fair” but after recent events with Sion’s then I believe this is now changed.

Also to discuss further, please visit here.

Written by Tyrokiller in: New Video | Tags: , , , ,
Jun
07
2009 0 360

New Sion E3 interview with Gaming Shogun.

Found by new member JHalpert, we now have new footage of Sion doing a interview across a tv monitor. It is 6:04 min long – It opens with rehammering “We are aiming for realism”. Sion mentions it that OFP1 was a “Hardcore military sim” and that they tried to make it similar, but they also note they have made it “Accessible”.

There is a worrying tone of “we attempted realism” suggesting that not archived but nerfed for console usage. Sion goes over the same information we know but hints on the gameplay feel. Sion speaks of LUA and modding lightly from a long term gaming perspective, but nothing more other then CM noting it’s interest in it.

#Update#

Sion also notes of a Fall 09 release date.  (This used to say Q4 09) I miss heard the British accent to say four oh nine. Majority vote has concluded it was a error and was Fall 09. Sorry for that :D

It is solid HD footage, however like the other videos you can see some bugs in it. It’s very similar to the other stock E3 Footage seen today (as thats most likely what is playing in the background).

The most important release of information however is that they have finally confirmed current alpha status in video media. With the game feature complete the coming months will be OFP:DR’s devs multiplying the world objects and features from the current single object already made. The game from this point should expand rapidly.

Sion notes a major release of multiplayer numbers is coming shortly.

Source

Written by Sir. Polaris in: New OFP2 Infomation, New Video | Tags: , , , ,
Jun
06
2009 0 360

A few new seconds of HD footage

Released a few hours ago from Zensuji, is apparently (haven’t watched yet) new seconds of HD footage.

The Videos in large HD format can be found below.

Video 1 – First-Person Gameplay Movie
Video 2 –  Cinematic Gameplay Movie

Source

Written by Sir. Polaris in: New Video | Tags: , ,
Jun
04
2009 0 360

Major Update: Sion E3 Demo Walkthough – Gamespot review – Sim HQ review

Sion E3 Demo Walkthough

Released today on Gametrailers is a hands on walkthough with Senior Producer Sion Lenton. Found by Ado4Evah – these are the best known videos of OFP2. These videos are worth spreading around!

Commentary: View

GameSpot Review

View

Thanks to Hero Closealdo for bringing this to my attention quickly.

Commentary: View

Sim HQ Review

View

Commentary: View

Written by Sir. Polaris in: New OFP2 Infomation, New Video | Tags: , , ,
May
28
2009 0 360

New OFP2 cinematic video and preview

Here is a link to the new preview: http://uk.ps3.ign.com/articles/987/987379p1.html

This YouTube links to the OFP2 Tube – Please distribute this link to help grow the community. Keep it off major sites though.

Thanks to all who game out to the IRC pre-release party and for Dantom of making me aware of the release, so I could get the word out. Once again allways vist IRC on pre release – group work gets the infomation first!

Written by Sir. Polaris in: New Video | Tags: , , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » Helios

Uncategorized

OperationFlashpoint2.org » Helios @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
May
28
2009 0 360

Vehicle recording at 29 Palms with the USMC

3572246579 c43c19dd69 Vehicle recording at 29 Palms with the USMC

Big update inbound, and many thanks to the OFP: DR sound team for taking the time to write these behind the scenes expose’s!

Naturally vehicles take a big part in OFP : DR so it was important to us to make them sound as true to life as we could. Where better to start than to go to the USMC and borrow some tanks then?

Several phone calls to the USMC Public Affairs Office later and we had a visit out to 29 Palms Range. Sadly we didn’t get to go on this trip and instead hired the very capable On Your Mark Music Productions field recording crew. Who were strangely more than a little keen to spend a week in the desert surrounded by some of the best military hardware available.

I hope that you enjoy the sounds of vehicles in OFP: DR, we spent a lot of time tracking down these sounds and recreating them in game. It was very important to us to get a an authentic sound to our vehicles that few games truly capture. The M1A1 Abrams used by the USMC has a unique sound due to its propulsion system.

Finally we have to give a much deserved thanks to these people, because without On Your Mark Music and the USMC we would have struggled to get anywhere near the same quality of vehicle audio for OFP: DR

Readmore

Written by Sir. Polaris in: New OFP2 Infomation, New Screenshots | Tags: , , ,
May
26
2009 0 360

3rd Community Screenshot Released

May 26 - Command Radial

Hi all,

Another community exclusive screenshot for you all, following on nicely from the one posted on the 22nd. This screeny shows off the radial command system and some of the nice depth of field visual effects the game will have.

Later on this week I’ll also be making another behind the scenes update from our sound team and their vehicle recording session with the USMC at 29 Palms in California.

29 Palms is the home to the world’s largest Marine Corps Base. It is the premier training facility in the world for Marine operations and draws military personnel from all over the world for Combined Arms Exercises.

29 Palms is the premier live-fire base in the Marine Corps. Each year roughly one-third of the Fleet Marine Force and Marine Reserve units — some 50,000 Marines in all — participate in the base’s training exercise program. These training exercises involve every weapons system in the Marine Corps’ arsenal, from small arms to attack aircraft. They are absolutely essential to maintaining high levels of readiness of the U.S. Marine Corps to fight and defend U.S. National interests.

Written by Sir. Polaris in: New Screenshots | Tags: , , , , , , , ,
May
19
2009 0 360

Jigglybean leaves the Codemasters Community Team.

Today we where informed by Helios that as of recent, Jigglybean former boxed product overseer has left Codemasters Community Team. The message is as follows:

“Hi all,

I just wanted to let you all know that, with regret, I must inform you that Jigglybean has recently left the Codemasters community team and moved on to explore new opportunities in pastures new. Jigglybean (George) was a big character and good friend – all of the community team are very sad to see him leave. We wish him all the very best in his new endeavours as I’m sure all of you do too.

Going forwards, I will be the main point of contact for any issues relating to the daily running of our boxed product community forums.”

With this Helios has now assumed greater responsibilities. Which is both great for Helios and us as this may open doors and give greater weight to what Helios can provide for us. However this means his time is even further split amongst the others who fight for his time. Hopefully it is the former, we will see in the coming days.

Written by Sir. Polaris in: Official | Tags: , , ,
May
06
2009 1 360

All New Video And Interview featuring Sion Lenton From IGN.

Today has seen a very quiet and mild activity within the OFP: DR Forum Community, Why you ask?

Early this morning a member of the community figaRo, informed us to a possibility along with Helios’s posts last week that there maybe New Previews, Interviews And Videos coming to us shortly.

We can satisfyingly confirm these statements thanks to IGN’s New Video And Interview released moments ago.

The Video boasts all new, never seen in-game explosive material named “Ground Battle”. The Interview featuring Sion Lenton, Codemasters executive producer boasts a good set of Questions and Answers.

Although these new media articles are released to much hype and debate, a unique feature to this video is the possibility of a pushed back release date. At the end of this video a release date of Autumn 2009 is displayed.

Dev Update:

(more…)

Written by Mr.X3CuTa! in: New OFP2 Infomation, New Video, Official | Tags: , , , , , , ,
Apr
30
2009 0 360

All New Official Wallpapers And Avatars Introduced!

After a short break of new news we are extremely happy to bring you all new and official artwork from Codemasters, New Wallpapers and Avatars where announced by Helios over at the OFP: DR Forum Community.

Helios Announces:

OFP:DR Wallpapers

OFP:DR Avatars

Here’s the Wallpaper sample images,

3485986004 dcecbd660a m All New Official Wallpapers And Avatars Introduced!

3486001684 ce51ec18bc m All New Official Wallpapers And Avatars Introduced!

3485178557 3b60fdd46c m All New Official Wallpapers And Avatars Introduced!

3486004234 9e170e0377 m All New Official Wallpapers And Avatars Introduced!

3486006322 678b9466c5 m All New Official Wallpapers And Avatars Introduced!

3486008094 996b592a56 m All New Official Wallpapers And Avatars Introduced!

3486009998 57d88d6753 m All New Official Wallpapers And Avatars Introduced!

Written by Mr.X3CuTa! in: Official | Tags: , , , , , ,
Apr
09
2009 0 360

Creating Skira Island Q&A – Third And Final Answers!

Sadly everything has to come to an end, and the last final answers have been issued.

Early this morning, Helios the Community Manager for the OFP2 Forums introduces the Third batch of your questions.

Their are only Four New question and answers this time round, But Helios posted something interesting Apologies to those people that didn’t get their questions answered, but stay tuned for further Q&A’s coming soon” Hinting more answers maybe issued at a later date.

The Third Batch of answers can be found here

(more…)

Written by Mr.X3CuTa! in: New OFP2 Infomation, Official | Tags: , ,
Apr
08
2009 0 360

Creating Skira Island Q&A – Second Batch of Answers!

The Second batch from Three have now been issued, again Helios introduces them into the OFP2 Forums.

Their are Five New questions and answers, the last batch will be issued tomorrow (thursday 09 April).

You can indulge yourself here

(more…)

Written by Mr.X3CuTa! in: New OFP2 Infomation, Official | Tags: , ,
Apr
07
2009 0 360

CM to attend I36 – No OFP2 present

Codemasters will be at this years I-Series. There will be unfortunately no Operation Flashpoint 2 present. Helios however will be there and enslaved to “FUEL UP” gamers with slushies.

There is a reward for anyone whom can acquire a picture of Helios giving out slushies. There is also a general recommendation for people to go and camp out the CM I-booth and shout obscenities.

If anyone is going please remember to take pictures and post them on the forum, so the best ones can be uploaded to Flickr.

Details: http://i36.multiplay.co.uk/

Make sure to read this thread’s: http://community.codemasters.com/forum/showthread.php?t=345708 active conversation regarding this topic it’s quite a good thread.

Written by Sir. Polaris in: Community Related News, Official | Tags: ,
Apr
07
2009 0 360

OFP2 Comic Ep2 Released

Logo Smaller

OFP2 Comic Ep2 April07

Written by Sir. Polaris in: Community Related News | Tags: , , ,
Apr
07
2009 0 360

Creating Skira Island Q&A – Answers now in!

Combination Map - Operation Flashpoint 2

The first of 3 batches of Question and Answers, was released today by Helios on the OFP2 Forums. They are replies to the earlier Question and Answers submission thread regarding the Skira Island. Today’s batch contains 5 replies.

Helios notes that there will be another batch released on Wednesday and Thursday of this week.

The Original post is quoted below.

(more…)

Written by Sir. Polaris in: New OFP2 Infomation, Official, Uncategorized | Tags: , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » New OFP2 Infomation

Uncategorized

OperationFlashpoint2.org » New OFP2 Infomation @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Aug
13
2009 0 360

Operation Flashpoint: Dragon Rising (OFP:DR) System Requirements

— Correction to system spec —

Hi all,

Some of you may have seen some specs posted around the Internet for the PC version of the game. I’ve been informed that these are not currently correct and are based on old un-optimized versions of the PC code.

Once the PC code has been fully optimized, we will be releasing the definitive minimum & recommended specs.

Expect the final requirements to be lower than what you might have previously seen.

– Helios

== As it Stands ==
Minimum requirement
Operating system: Windows XP SP2 or later
GPU/Video Card: Shader 3.0 (GeForce 7900 GT / 256 MB VRAM or higher), DirectX 9.0c
Sound Card: DirectX Compatible
Memory: 1 GB
Hard disk: 8 GB
Dual Core CPU 2 x 2.4 GHz
DVD drive: Dual Layer DVD-ROM

Recommended System

Operating system: Windows XP SP2 or later
GPU/Video Card: Shader 3.0 (GeForce 8800 GT / 512 MB VRAM or higher), DirectX 9.0c
Sound Card: DirectX Compatible
Memory: 2 GB
Hard disk: 8 GB
CPU: Quad Core CPU
Dual Layer DVD-ROM DVD drive: Dual Layer DVD-ROM

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , , ,
Aug
13
2009 0 360

FragLand Interview 13/08/09

Found today by Zensuji

– Can you tell us something more about the multiplayer? And about the Co-op mode?
There will be no offline multiplayer, nor an offline co-op mode. Online you can play the co-op mode with up to four friends.

This seems to indicate that there may be no LAN option in the game itself.

Preview

Discussion

Edit:

Hi all,

It’s not often I post directly to the forums but I spotted this and wanted to stop you guys from worrying about this.

When Sion said no offline he meant no split screen. We are fully supporting LAN/System link on console as well as on PC for not only the single player co-op campaign but also the multiplayer PVP.

I hope this clears up this issue.

Thanks

Tim Browne
Senior Games Designer

Written by Tyrokiller in: New OFP2 Infomation | Tags: , , ,
Aug
12
2009 0 360

Gamespy: Operation Flashpoint: Dragon Rising Hands-on Preview

“I didn’t like ArmA, and I never played the original Operation Flashpoint. Now that I’ve said that, you’ve either left because you’re a hardcore military sim fan, or you’ve stuck around because you’re a reasonable person who realizes that you’re about to read the thoughts of someone who probably doesn’t share your idea of fun. Or maybe I do, and you’ll share in my dismay at what I played when I recently went hands-on with Operation Flashpoint: Dragon Rising.

Read The Remainder of the Gamespys Preview

Written by Sir. Polaris in: New OFP2 Infomation | Tags: ,
Aug
12
2009 0 360

Gamerzines

Unsure if this is a fake preview but if not it has a very nice piece of information on the page itself, it seems they have managed to grab themselves a piece of the download pie and got a small piece of information based on the multiplayer modes previously unknown to us:

“Page seems to have been taken down but it was claiming that there are two new multiplayer modes in the works for release as DLC”

Discussion

#Edit:

Though media connections we can confirm this is not fake. Thanks Atheistium

#Edit:

Follow up leads to this message from the writer.

“The original article posted at GamerZines.com makes no mention of a further two multiplayer modes being released as free downloadable content. It describes the modes already included in the final game and, going by information provided to the media by Codemasters, speculates that further multiplayer modes may be released as downloadable content post-release.”
– Dave Scammell

I have not seen the post in question. So I’ll leave this up for Tyrokiller (original poster) to correct this message. Such is the fate with breaking news, as such no big issue – It’s how it rolls.

#Edit:

Found link to (newer?) working copy: http://www.gamerzines.com/ps3/news/dragon-rising-multiplayer-dlc.html

Here is a view of the Article: http://community.codemasters.com/forum/showpost.php?p=5494710&postcount=18

– Sir. Polaris

Written by Tyrokiller in: New OFP2 Infomation | Tags: , , , ,
Aug
12
2009 0 360

Video gamer flashpoint interview

Found by Dk3DKnight earlier today was an interview which seemed to outline a few nice small pieces of information, none of which are massively effective but we do seem to have a small snippit (Below) which “could” and I repeat could mean they are still considering making a map editor for the consoles:

VideoGamer.com: What’s the latest on the mission editor? As far as I’m aware it’s PC only. Is there any chance it might come to the console versions as well?

TB: “It’s something we made a decision about a long time ago when we realised how difficult it was on the console. Never say never, but it’s a very tricky point.”

I’ll repeat that:

TB: In that respect, yep, it is a bit of a niggly point that the console gamers are annoyed with. Unfortunately it’s something we can’t do anything about at the moment. But never say never.

Still take as a pinch of salt but we can still cross our fingers and hope.

Discussion

Interview

Written by Tyrokiller in: New OFP2 Infomation | Tags: , , , , , ,
Aug
12
2009 0 360

12/08/09 – Rock Paper Shotgun Interview with Sion Lenton

A new shotgun interview was found by Helios our so beloved community manager today to which:

Discussion

Interview

“A few weeks back I went to see Operation Flashpoint: Dragon Rising at Codemasters HQ. While I was there I had a chat with executive producer Sion Lenton, who had quite a lot to say about Codemasters’ take new on the military shooter. What follows is my transcript of that conversation, in which Lenton talks about the balance of realism in the game, the “documentary” feel, the horror of war, and responsibility of making a serious war game accessible to the majority of gamers.”

Written by Tyrokiller in: New OFP2 Infomation | Tags: , , , , ,
Aug
11
2009 0 360

Laurens preview

Well at first we had question time and now we have a preview to gorge ourselves on from her, so enjoy the preview below and as last time say thanks for the hard effort she has put in for us today in both the IRC and the preview.

Discussion

Preview

Written by Tyrokiller in: Community Related News, New OFP2 Infomation | Tags: ,
Aug
11
2009 0 360

Laurens Q&A

The Q&A finally ended at 8:00pm tonight,

It was quite successful with lauren being able to answer a few previously unknown answers to a few questions we had. She done an excellent job with handle the questions and even under the watchful eye of helios answered well for the community.

So please say thanks for taking her time to listen to the community and answer accordingly.

Lastly, we have been aprised of a new video from her/ from helios that will be released next week, the video itself will be of the vehicles in the game and we are hoping it to be an excellent video for us to view.

Written by Tyrokiller in: New OFP2 Infomation, New Video, Official | Tags: , , , ,
Aug
11
2009 0 360

TeamXbox 10/08/09

Another little goodie from the interwebs comes from tom price, who seems to be quite fond and very knowledgeable in the flashpoint front. He’s article is amongst one of the few top best articles found to date, not for being written well but for being so well centered on one piece of information. This piece of information is that of the command radial menu, the CRM’s basic commands was listed and explained by him and has a few small pieces of information previously unknown to us:

Here’s a quick rundown of the options you can choose after bringing up the radial menu with the Right Bumper button:

Move

Follow me

Orders—This selection on the first radial menu will open a second one with the following sub-menus: Offense, Defense, Fire and Movement. They break down as so:

Offense: Assault, Flank Left, Flank Right and Halt.

Defense: Follow Me, Fall Back, Defend and Halt.

Fire: Suppress, Engage and Hold Fire.

Movement: Move, Move Fast, Halt and Exit.

Tactical—The other main selection on the main rotary command menu covers ROE (Rules of Engagement), Spread, Formations and Medic.

ROE: Fire at Will, Fire on My Lead, Return Fire and Hold Fire.

Spread: Tight Spread, Normal Spread and Combat Spread.

Formation: Wedge, Column, Line and Vee.

Above is the base commands in flashpoint but Tom Price has said that there are more “Context sensitive” commands in the game which he was unable to use due to not being able to fiddle with everything in the game.

Preview

Discussion

Written by Tyrokiller in: New OFP2 Infomation | Tags: , , , , , ,
Aug
11
2009 0 360

10/08/09 IGN

IGN posted up a new preview last night that had a few nice tad bit’s of information on the game itself, these small pieces of information are especially useful for the console players and finally confirms that 4 v 4 is definantely what codemasters seem to be aiming for, for the online play. Fortunantely though we managed to find a quote that has settled a few console players especially that of myself which is:

The Xbox 360 version will be limited to eight players, either in two competing squads of four players each, or two squads of four players each playing cooperatively against six AI squads of PLA soldiers.

On a speculative notion it seems that if the above is true then PC has the possibility of being much the same, 32 player coop anyone? But don’t take my word for this, maybe later on codemasters can confirm the above speculative notion of mine.

Lastly, as for a small piece of information (Al beit a little late):

There are currently no plans for a pre-release demo, but the team at Codemasters is planning to release a multiplayer-only demo on October 26.

(The above quotes are for xbox, PC may have the demo earlier)

Preview

Discussion

Written by Tyrokiller in: New OFP2 Infomation | Tags: , , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » Community Related News

Uncategorized

OperationFlashpoint2.org » Community Related News @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
May
05
2009 0 360

Help Nominate OFP2 as the one to watch – GoldenJoystick

Golden Joystick Logo

If you have free time you can help OFP2 get on the shortlist for “The one to watch” for 2009.

Every vote counts -> Click here

Written by Sir. Polaris in: Community Related News | Tags: ,
Apr
25
2009 0 360

The OFP2 Tube is back online

As some of you may know, 3 weeks ago, the youtube account was suspended for getting 2 stikes of IP infringment in a 6 month period. Due to the nature of the OFP2 tube it was only a matter of time, and it is more the likly to happen again. However with the assistance of Codemasters we where able to get the OFP2 Tube back online.

peak The OFP2 Tube is back online

(more…)

Written by Sir. Polaris in: Community Related News | Tags:
Apr
20
2009 0 360

New OFP:DR Community Fan Art Forums Unveiled!

Today we have been given the fantastic opportunity to start creating more OFP:DR Fan Art with the ability to share them with ease to the OFP:DR community and guests.

Content that may be found or endorsed by you the community ranges from Fansites, Artwork, Fan Fiction, Wallpapers, Signatures and much more.

The New Forum can be found and read here Operation Flashpoint: Dragon Rising – Fansites/Artwork/Fan Fiction.

We wait with anticipation for the great designs that the OFP:DR community shall bring to us.

Written by Mr.X3CuTa! in: Community Related News, Forum Updates, Official | Tags: , , ,
Apr
12
2009 0 360

Mailing system is Gearing up.

Members of the OFP2:DR Community Newsletter and News Feed list with the Daily Digest Interest will start receiving new posts from http://operationflashpoint2.org/feed/ every day at 4:00AM (EST)

Written by Sir. Polaris in: Community Related News | Tags:
Apr
10
2009 0 360

Join our Mailing List

Due to overloading of our old Pipermail mailing list we are asking all subscribers to switch ove to our new mailing system run by MailChimp. We are trying out and hopefully be powered from here on in by MailChimp.

As a Feed user this means you get better HTML, Plain and Mobile Emails by choice, as well as new choices as to what kind of news you choose to get.

Your e-mail is protected by a robust server and will continue to be spam free (unless you consider my news emails spam :( ). You E-mail address will never be rented, lent or sold.

Click here to join up to our new system.

Make sure to fill out the form’s details.

Written by Sir. Polaris in: Community Related News, New Video | Tags:
Apr
07
2009 0 360

CM to attend I36 – No OFP2 present

Codemasters will be at this years I-Series. There will be unfortunately no Operation Flashpoint 2 present. Helios however will be there and enslaved to “FUEL UP” gamers with slushies.

There is a reward for anyone whom can acquire a picture of Helios giving out slushies. There is also a general recommendation for people to go and camp out the CM I-booth and shout obscenities.

If anyone is going please remember to take pictures and post them on the forum, so the best ones can be uploaded to Flickr.

Details: http://i36.multiplay.co.uk/

Make sure to read this thread’s: http://community.codemasters.com/forum/showthread.php?t=345708 active conversation regarding this topic it’s quite a good thread.

Written by Sir. Polaris in: Community Related News, Official | Tags: ,
Apr
07
2009 0 360

New US community officer makes his introduction

Moments ago the new US community officer DefenderOne made his introduction. Click More to read the message.

Defender makes a Standard introduction however in his message he calls for all North Americans to report in so he knows who is who. Make your post here

(more…)

Written by Sir. Polaris in: Community Related News, Official | Tags: , ,
Apr
07
2009 0 360

OFP2 Comic Ep2 Released

Logo Smaller

OFP2 Comic Ep2 April07

Written by Sir. Polaris in: Community Related News | Tags: , , ,
Apr
04
2009 0 360

OFP2 forums receives new ‘US Community Officer’

Here at OperationFlashpoint2.org we have discovered that there’s a new US Officer by the name of DefenderOne in town.

A Community Officer is a Codemasters employee that provides a level of connection from the CM office workers/developers to the people on the ground in the communities Codemasters runs.

Currently his account is idle, he/she has not spoke since his account was discovered. We are waiting for a formal announcement of his arrival from Helios. We expect that this public announcement will happen on Monday and provide our first look on this new ‘Officer’.

We wish DefenderOne a good time on the OFP2 forums, and we are sure he/she will make a fine addition to the collective team at Codemasters and on the forums. We look forward to working in hand with Defender as we do with Helios.

Source: DefenderOne’s account

### UPDATE ###

At 2:43 PM EST DefenderOne posted the following:

What’s up everybody? Thanks for the warm welcome smile OFP2 forums receives new US Community Officer – I’m certainly looking forward to getting up and running 100%. I’ll pop up an introductory post soon and get to know everyone! Rock on! – D1

Written by ubermachtig in: Community Related News, OFP2 Mod, Official | Tags: , , , ,
Mar
30
2009 0 360

OFP2 Tube Account Suspended

We finally did it, we collected so much content, and became so popular, so quickly that YouTube has put the brakes on us. Currently the OFP2 and all its videos and playlists are suspended for a unknown amount of time.’

To me it looks like I have hit an “You have had so many IP warnings” trigger, that leads to a suspension. The one to push us over was IDG Entertainment Media GmbH – Makers of GameStar/GamePro. Either that or the claim caused a review of the account and they figured we never got permission for any of the content. The second is unlikely as it can trigger legal backlash.

As well if anyone be down the road of removing a suspension on a YouTube account, or good ideas post them here.

Written by Sir. Polaris in: Community Related News, Official | Tags: , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » New Screenshots

Uncategorized

OperationFlashpoint2.org » New Screenshots @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Jul
07
2009 1 360

Things To Notice In Fear And Anticipation

A Guest News Article by PhilipLarkin. Edited by OFP2.ca for readability and corrections. (9 images)
————–

Hello,

I am PhilipLarkin. I was bored so I watched the new trailer over and over, snapped some pics, and put some pointers on. Enjoy!

(more…)

Written by Sir. Polaris in: New Screenshots | Tags: ,
Jul
06
2009 0 360

4 new screens from CM.

Fear 1

Fear 2

Fear 3

Fear 4

Thanks goes to Polish Community Fansite owner Red_153D, for posting it on the forum.

Source

Written by ubermachtig in: New Screenshots | Tags: ,
Jul
02
2009 0 360

Two New Screenshots

OFDR_Screenshot_June_037

Exclusive to the OFP2 Mailing List.

Source

Hardcore PC at Night

Released by OFP2DR.com as an exclusive. Found by forum member Danthom.

Source

Written by Sir. Polaris in: New Screenshots | Tags: , , ,
Jul
01
2009 0 360

Exclusive screenshot for the Mailing list subscribers

People who are subscribed to the mailing list will receive a brand new exclusive screenshot in their mail inbox tomorrow (2th of July).

Ensure you are subscribed to instant alerts so that you receive the e-mail.

If you haven’t subscribed to the mailing list yet, do so here.

Written by ubermachtig in: New Screenshots | Tags: ,
Jun
30
2009 0 360

Screenshot Update & Upcoming Video Heads-Up

Shortly after the announcement on Operation Flashpoint’s Twitter page, the new screenshots where published.

Sights Convoy

Helios also made us aware about an upcoming video, Coming at the 3rd of July called “Fear and Anticipation

Thanks to Heroes member adireflex for making us aware about the new screenshots. They have been archived in the OFP2 Flickr account and are viewable full size there.

Source

Written by ubermachtig in: Community Related News, Flickr Group, Forum Updates, New OFP2 Infomation, New Screenshots | Tags: , , , , ,
Jun
26
2009 0 360

FLIR confirmation image online.

FLIR

The image is taken whilst using the FGM-148 Javelin anti-tank guided missile.

Written by Sir. Polaris in: New Screenshots | Tags: , ,
Jun
24
2009 0 360

Battle of the God’s

Well it seems as if Sion has yet again been taking our feedback seriously and the hardcore mode has been altered to the effect of godliness. To see the news please visit here.

Snippit: “You lot are a bunch of masochists but, you’ve got it; the hardcore mode in Operation Flashpoint will contain no HUD/UI elements at all other than radio chatter subtitles. That’s right, no crosshair, no compass, no gun or ammo displays…Nothing…

There will be no objective markers, no bleed meter, no direction of fire indicator, no enemy location highlights and no damage indicators. Nothing!

To show you what we mean, here’s an example for you all taken with the new hardcore settings.”

Hardcore Mode - First Screen

Written by Tyrokiller in: New OFP2 Infomation, New Screenshots, Official | Tags: , , , ,
Jun
20
2009 0 360

19/6 New Magazine scans (4 pages)

Yesterday Shaz posted up some more magazine scans for us to drool over. Enjoy!

Thread

Page 1

Page 2

Page 3

Page 4

Written by Tyrokiller in: New OFP2 Infomation, New Screenshots | Tags: , ,
Jun
06
2009 0 360

Possible Front and Back seating arrangments?

x2

If you look carefully in this picture provided by RedD you can see that seating arrangements for the front and rear of the vehicle is different. In the front, like in the real vehicle, it can hold 4 in the cab. In the rear it holds 16. Previous to OFP:DR in ARMA and OFP1 both front and back where filled in order by who entered first.

This finding looks interesting as it may lead to the moddablity of different ‘transport zones‘. With this I presume you could zone left/right side of a ship, or “Cargo, front, back ” of a large plane. Perhaps this could be even exstended to zoning drop pods in a giant mech, rather then say “Hop in back” – you could say “Hop in Pod1″. Regardless of sheer arcade nature of that picture, I think this is worth while noting as this opens a few doors and at the very least gets the mind going about the possibilities of OFP:DR.

Written by Sir. Polaris in: New Screenshots | Tags: , , ,
Jun
02
2009 0 360

9 New OFP2 E3 screens

3589244784 79babde987 m 9 New OFP2 E3 screens3588437431 1bbfc92303 m 9 New OFP2 E3 screens
3589244622 e678895b3a m 9 New OFP2 E3 screens
3589244544 393b769ebd m 9 New OFP2 E3 screens
3589244390 53f90db8d2 m 9 New OFP2 E3 screens3589244264 0671ef26a8 m 9 New OFP2 E3 screens
3588436881 9c07ef9b2b m 9 New OFP2 E3 screens6

Written by Sir. Polaris in: New Screenshots | Tags: , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » Video

Uncategorized

OperationFlashpoint2.org » Video @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Mar
31
2009 0 360

New Pre-Render Video

(Either JavaScript is not active or you are using an old version of Adobe Flash Player. Please install the newest Flash Player.)

Today, a new pre-rendered concept video surfaced on YouTube. The video, uploaded today (31 March, 2009) shows a soldier (presumably a Marine) carrying an Assault Rifle over a mountainous environment. It also features concepts of both the team command interface, as well as calling in fire support and using a laser range finder/binocular set. Although it is most certainly a pre-render/CGI combination released some time ago (note the old CodeMasters OFP2 logo), it is surely impressive and worth the view. We can only hope OFP2 comes close to this concept video.

Written by THX_1386 in: New Video | Tags: , , ,
Mar
30
2009 0 360

New Trailer from IGN.com

As Helios promised us, a new video was uploaded to IGN.com. The video, a brief, one minute trailer gives basic details as to your mission in Dragon Rising, and provides some in game video.  It also confirms that Dragon Rising is still set for a Summer 2009 release.

Screen shots from the trailer:

kagwew New Trailer from IGN.com

2r4ph1t New Trailer from IGN.com

View the video below:

Operation Flashpoint: Dragon Rising, Deployed Trailer


Written by THX_1386 in: New Video, Official | Tags: , , ,
Feb
26
2009 0 360

New OFP:DR Interview, featuring Clive

(more…)

Written by Sir. Polaris in: New Video | Tags: , , , , ,
Jan
23
2009 0 360

New Russian OFP2 video found

(Either JavaScript is not active or you are using an old version of Adobe Flash Player. Please install the newest Flash Player.)

Written by Sir. Polaris in: New Video | Tags: , ,
« Newer Posts

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » preview

Uncategorized

OperationFlashpoint2.org » preview @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Apr
17
2009 0 360

New PC Zone 4 Page Preview Released

Today we where informed by Helios about a new important article from PC Zone UK. The article has been released in shops in the UK. We are currently waiting on a Hero to acquire a copy of the recently published July issue PC Zone UK. From first responses this article seems that it may be one of the most important of the previews so far. We will keep you updated of any major developments. If scans are found they will be uploaded to the community areas (Flickr, ScribD) and you will receive a email shortly there after.

** UPDATE **

Posted moments ago by Shaz73, “Phone Camera” pictures of the PCZone 4 page article. As a added bonus a Xbox Mag was also photographed. They are viewable here. When better versions come around they will be added to ScribD and Flickr, the quality is too low for these to be them be any use as the archived copy.

** UPDATE **
We have now received master scanned copies thanks to Hero tot brill. They have been uploaded page by page to Flickr. As well the ScribD PDF version is viewable below.

(more…)

Written by Sir. Polaris in: New OFP2 Infomation, Uncategorized | Tags: , , , , ,
Apr
16
2009 0 360

6 Page – 360gamer Preview & Eurogamer Preview

Brought to us by Shaz73, we now have the copy of the recently published 360gamer Preview. As well a Eurogamer preview has surfaced.

These documents both hold great information. Make sure to check them out!

Click more for the scanned upload.

(more…)

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , ,
Apr
15
2009 0 360

New Czechazlovakian And Japanese OFP: DR Previews!

Many thanks to ASSASSYN 36o of the Operation Flashpoint: Dragon Rising Forums for bringing our attention to these articles.

Both the Czechoslovakian And Japanese previews are unique in writers perspective and you may find them a little hard to follow whilst reading them as they have been translated using a Google program, however their are no New Screen Shots for us to drool over.

The Full article links are as follows.

Czechoslovakian Preview

Japanese Preview

Written by Mr.X3CuTa! in: New OFP2 Infomation | Tags: , ,
Apr
12
2009 0 360

New Official Xbox 360 Magazine Preview!

Thank You to PhilipLarkin a community member of the Operation Flashpoint: Dragon Rising Forums for sharing this with us.

Whilst this preview is short and similar to previous releases New Screen Shots can be seen, A quote taken from the preview we most enjoyed reading was,

We’re most impressed by the developer’s passion for realism and attention to detail.

Some of the Newer Screen Shots are below and can be en-larged when you click the image.

courtesy of the OFP2 Flickr page

OXM Pictures

OXM Pictures

OXM Pictures

OXM Pictures

OXM Pictures

OXM Pictures

OXM Pictures

Read the Full Article Official Xbox 360 Magazine

Written by Mr.X3CuTa! in: New OFP2 Infomation, New Screenshots | Tags: , , ,
Apr
07
2009 0 360

New Article at 4Players.de

A new German preview has emerged. The translation from Google is pretty bad. The information is a lot of already known content. The reviewer gives the game a 75% to 84% on first impression.

Thanks to Damien_17,

View Translated Article

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , ,
Apr
02
2009 0 360

New Hands on preview from 360zine

USMC in GrassApproch

360zine just published a new 3 page hands-on preview. It contains quite a lot of information and two new screens. We have uploaded a the new preview to ScribD and Flickr for your viewing pleasure.

The article is definitely worth reading. There are a couple of quotes in it too:

“Those brought up on Call of duty will find that running and gunning gets you absolutely nowhere”

“Enemy AI is top drawer, moving out of sight or range when fired upon and often surprising you with clever flanking manoeuvres”

360zine preview cites the game is 80% complete and scored it 90% on “First Impressions”.

To view the article with only the OFP2 parts visible click more.

(more…)

Written by ubermachtig in: Chat Event, New OFP2 Infomation | Tags: , , ,
Mar
30
2009 0 360

New Preview from Videogamer.com

Helios brought us a hands-on from Videogamer.com, it’s got new information on the command layout as well as in depth information on the level of simulation present in the game.

This level of detail can be found throughout Operation Flashpoint 2, from the 100 per cent accurate reload animations to the fact that each weapon and ammunition type has a different penetration value – in other words, high calibre bullets will pass through certain kinds of armour and cover. -Neon Kelly, Article writer

The article does a lot of comparisons between ArmA2 and Dragon Rising, and says that the games look extremely similar as far as simulation and realism dedication go. Although, the writer leans to wards Dragon Rising as the better title.

Furthermore, I suspect that Operation Flashpoint 2 may be the slicker of the two products. Even at this early stage of development, there’s a certain kind of confident presentation here that ArmA 2 lacks. The graphics are a little more stylized, and even though the build I played used a lot of placeholder audio, the vocal work sounded emotive and high quality. Codemasters has a lot more experience than Bohemia when it comes to dealing with a wide gaming audience, and it’s made some wise moves. -Neon Kelly, Article writer

The full article can be viewed here: Videogamer.com Hands On Preview

Source: Helios CM Forums

Written by THX_1386 in: New OFP2 Infomation | Tags: , ,
Mar
30
2009 0 360

New Screens/New Preview from Multiplayer.it

Thanks to stidsy on the OFP:DR forums, we have a new preview from the Italian gaming magazine Multiplayer.it, below are the new screens from the article, linked in from on the OFP2 Flickr.

In addition to the new screens, it features more info on the AI as well as how EGOTech functions in game. It’s a soild read (at three pages) and is packed with good information. The article, can be read in it’s entirety, translated in rough English here: Multiplayer.it Translated Article

VG.itVG.itVG.itVG.itVG.itVG.itVG.it

Written by THX_1386 in: New OFP2 Infomation, New Screenshots | Tags: , , ,
Mar
29
2009 0 360

New German, Xbox Live Magazine, preview found

[GER] Xbox Live Preview

Thanks to OperationFlashpoint2.info for finding the scans. We are currently looking for the English copy of this magazine to see if a OFP2 article exists. We are awaiting a translation from one of our German counterparts.

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , ,
Mar
27
2009 0 360

New Preview: PCGZine

Found by Sparky01, a new preview for OFP2. The information found in the preview is much like other previews of this time. However it is a preview and it’s new, so it’s news. I have recompiled it on a PNG and uploaded it – Enjoy!

PCGZine

Written by Sir. Polaris in: New OFP2 Infomation, New Screenshots | Tags: , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » July

Uncategorized

OperationFlashpoint2.org » 2009 » July @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Jul
01
2009 0 360

Exclusive screenshot for the Mailing list subscribers

People who are subscribed to the mailing list will receive a brand new exclusive screenshot in their mail inbox tomorrow (2th of July).

Ensure you are subscribed to instant alerts so that you receive the e-mail.

If you haven’t subscribed to the mailing list yet, do so here.

Written by ubermachtig in: New Screenshots | Tags: ,
« Newer Posts

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » August

Uncategorized

OperationFlashpoint2.org » 2009 » August @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Aug
20
2009 0 360

New premium GameStar TV video: Floge 64/09 (18:58)

Just found by JoeAcorn, is a new preview/interview it looks like from GamesStar TV. I have no idea whats in it as I don’t pay GameStar to watch online videos. If you got a account check it out and let us know what it like (Forums, IRC, Twitter, OFP2.org Comments).

Source: IRC

#Update
During the typing of the e-mail and making of this news post Shaz (The media bloodhound and local street dealer) was informed of this video. He is now ‘acquiring it’ and attempting to upload.

Source

Written by Sir. Polaris in: New Screenshots | Tags: , , , , , ,
Aug
20
2009 0 360

New 500mb Video Inbound from GamesCom

Apparently our German comrad illuminator has got his hands on a 20min gameplay Video at around 4am EST. There is no sound and there is only German commentary. However it’s apparently nice stuff, a new mission and filmed in assisted gamemode.

It is apparently being uploaded. Illuminator had the following early comments:

  • Yeah, there are buildings with more than one floors.
  • Multi level destruction (player destroyed nearly a tower, the half still stands)
  • If you die in the coop mode, your view switch to one of your team mates in third view
  • If you got a headshot and it’s not possible to heal you, you will be reanimate when one of your team mates reach the next checkpoint (checkpoints are not available in Hardcore Gamemode)

Source

Written by Sir. Polaris in: New Screenshots | Tags: , , , , ,
Aug
19
2009 0 360

Flashpoint News from GamesCom starting to trickle in.

We have just received our first look at the Flashpoint booth from what looks like a ESL insider.

GamesCom

The general expectation is that tomorrow when the event opens to the public that we will hear more news on the subject. We are not expecting mind blowing life altering content, however with OFP:DR news you never know what might show up. So stay tuned to here or your inbox and if it happens, we will let you know. We hope for at least somthing from some one. Perhaps a fan will get out there :D

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , , ,
Aug
19
2009 0 360

OFP:DR Fansite Kit: Mrk4 – Out Now

advertisment OFP:DR Fansite Kit: Mrk4   Out Now

Whats in it:
* 200 Files and 73 Folders
* 71.0 MB unpacked | 50.9 MB Packed [.ZIP]
* Community Made Content
– Avatars
– Fan Art
– Over 15 Cutouts, including PSD’s Like the Soldier Cutout PSD as Seen here:
http://img525.imageshack.us/img525/7…loadxn5.th.jpg
* Important Links
* The Operation Flashpoint Logo PSD
* The OFP Font
* All the Official Images
* All the rare photos I could find.
* A Clean cut wallpaper, in 3 styles for every screen format.
– OFP Gray
– White
– Black
* Some Website images (borrowed from the CSS of this forum)
* A YouTube PSD Template
* Links and Website building content.

and much more!

It took some time to collect, find and make the content but I wanted to make somthing to give out to the community to help it grow. I plan to keep working on it, but the Devs are also doing a Fansite kit and I didn’t want them to duplicate the work needed. So I made a early release.

Everyone’s (minus a few personal and questionable ones) avatars and image submissions have been added and accredited. There was a lot of submissions quality – The Images are great for other forums and instant messaging clients. 87 Avatars in total.

Hopefully this helps out!

Have fun on you fan related endeavours,
– Sir. Polaris

fskmrk4cutton OFP:DR Fansite Kit: Mrk4   Out Now

Mirrors:
19-08-2009 | Knights that Say Ni

Written by Sir. Polaris in: Community Related News | Tags: , , , , , , , ,
Aug
19
2009 0 360

Understanding the problem on official forums.

As a leading fansite of the game this issue has not gone unnoticed by the staff here. I (Sir. Polaris) has spoken many of times out on this subject and offered many viable options to correct the issues we face.

This issue however still remains and still confuses some people. I get asked too often “why is this happening?”. As a result I have created this flowchart. It’s aim is to help create a understanding on a fairly complex issue. This issue which is a root problem in the larger issue of the degeneration of the forums.

Free Image Hosting at www.ImageShack.us

This, combined with a review of my previous postings should give a soild understanding of the issue and what steps you can help take to avoid being a part of the problem and to correct the issues we have now. It should also bring awareness to why saying “lets just forget about it”, wont do any good.

Written by Sir. Polaris in: Community Related News | Tags: , , ,
Aug
19
2009 0 360

3D Juegos – New spanish preview

Thanks to community member 1Mystic-G A new, spanish preview was found. The translation can be found here.

  • According to the preview, Year 2009 will be known to gamers as “The year of the Dragon”. Realism and spectacle walk hand in hand in Operation Flashpoint: Dragon Rising, according to the preview, and is a worthy competitor for ArmA 2.
  • To cover large distances, vehicles are a must. however, sometimes you’d might prefer walking to stay unseen.
  • Operation Flashpoint: Dragon Rising will have to do with reduced graphics, compared with other shooters which where released recently. However, it’s definitely worth the sacrifice, since the realism will profiteer from it, and the size of the island as well.

The translated preview can be found here. The original post from 1Mystic-G can be found here

Written by ubermachtig in: New OFP2 Infomation | Tags: , , , ,
Aug
18
2009 0 360

1UP Preview – Operation Flashpoint 2: Dragon Rising

In Ruins

A new preview has been found on One up.

First Paragraph:

Most military-themed games are either roller-coaster shooters (the Call of Duty franchise) or shooters with tactical elements (Rainbow Six); the original Operation Flashpoint fitted neither of those distinctions, as it was more of an “infantry in war” simulator. That is, instead of filling your screen with spectacle and flourish while leading you down a very deliberately-designed experience, Operation Flashpoint just placed you in the world with yourself, some gear, a mission objective, a detailed array of systems (movement, weapons, A.I., etc.) to consider, and the freedom to figure out how to fulfill your missions with your toolset. It was simultaneously hardcore, tense, unforgiving, and exhilarating at times. So while the original developers have moved on to the ArmA franchise, Codemasters is trying to recapture some of OF’s intense infantry-simulation magic with Operation Flashpoint 2: Dragon Rising.

– Thierry Nguyen

Thanks MassOne,

Source

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , ,
Aug
18
2009 0 360

Tweakers.net – New Dutch preview found

Thanks to heroes member ubermachtig, a new dutch preview was found. The pages have been translated for you:

Page 1, Page 2, Page 3
The preview states a couple of important things:

  • In the version they played, switching from easy to hard ONLY changed the HUD elements. The AI didn’t improve skill in any way.
  • The first mission was relatively easy, the second one was pretty diffcult, and let the writer realised how deathly a single bullet was. He never used the restart button so much in a game
  • Graphical aspect – Where ArmA 2 went down on dated engine techniques, Operation Flashpoint shows how to do everything better
  • there where no graphical differences between the X-Box and the PC version, according to the writer

Written by ubermachtig in: New OFP2 Infomation | Tags: , , ,
Aug
17
2009 0 360

New Site Updates – TweetMeme, Twitter, Stats

As part of my fall cleaning before release I am adding more and more new content to the website to make it easier for you to get the news as it happens and share it with all your friends – who I know love the game as well :D

TweetMe

The Vandals Strike Again!

First I have added in TweetMeme a one shot click Twitter replier. All you need to do is click and off it goes to your twitter. Great for getting the word out quickly. (more…)

Written by Sir. Polaris in: Site Updates | Tags: , , , , , , ,
Aug
17
2009 0 360

BoomTown – PC: Preview: Operation Flashpoint Dragon Rising

Here you go another preview. Still haven’t had the time to read this one before sending it out – so no review still from me. As noted before heard this is a really detailed and important preview to read. The thread didn’t get to many hits though.

Thanks PhilipLarkin,

Source

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » April

Uncategorized

OperationFlashpoint2.org » 2009 » April @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Apr
06
2009 0 360

OFP2 Community Server Updated

The community server has now been updated with custom maps and a new island.

You will need the following addons to play on the server now:

The Servers connection Info is as follows:

Running: Operation Flashpoint [GOTY] 1.96
IP: 66.55.142.39
Password: smacktard *
Server name: ClanServ-<someNumbers>

Source: Community Server Info Thread

Written by Sir. Polaris in: Community Server Changes |
Apr
04
2009 0 360

New DUTCH video about OFP: DR

Found by Devonner, a very nice walkthrough of CM HQ and the working area for OFP2.

In the video, JJ and Jelle who are Dutch game journalist from gamekings.tv head to the Codemaster’s studio in Birmingham. In the first part of the movie, they talk about the studio itself.

The video also provides a nice inside look in the developing studio at [08:30-9:10]. With a suiting ending in CM’s Bar we get their opinion about the game:

“Although the game isn’t finished yet, it looks very promising to us, and we will definitely buy it”

View

### UPDATE ###

OFP2 USMC Vehicles

Basic translation can be found here.

Written by ubermachtig in: New Video | Tags: ,
Apr
04
2009 0 360

Helios notes more Editor infomation in the future

Moments ago Helios stated the following:

[in regards to the map editor] I have an inkling it was said somewhere previously that it is essentially the same tool that the designers are using to create the missions in the game.

We’ve got plenty more info releases regarding the PC mission editor planned for the future, so I’m confident most of your questions will be answered before the game is out.

He also responded to a members question regarding the editor.

So that means we have the tools to create missions as good as or perhaps even better than the ones that are already installed on the game.

Wow now that is a very appealing feature. I wonder if it will be possible for the community to create and share missions with each other? What I mean is say Helios for example created a cool mission could he upload the mission to the internet so that others could download and play that same mission?

If you’ve got the time and the ability then I’m sure it’s a possibility, we do have some very good level/mission designers working on the game of course though.

We’ve also got some exciting plans lined up regarding how the community will be able to share and distribute all the user created content.

Written by Sir. Polaris in: New OFP2 Infomation | Tags: ,
Apr
04
2009 0 360

OFP2 forums receives new ‘US Community Officer’

Here at OperationFlashpoint2.org we have discovered that there’s a new US Officer by the name of DefenderOne in town.

A Community Officer is a Codemasters employee that provides a level of connection from the CM office workers/developers to the people on the ground in the communities Codemasters runs.

Currently his account is idle, he/she has not spoke since his account was discovered. We are waiting for a formal announcement of his arrival from Helios. We expect that this public announcement will happen on Monday and provide our first look on this new ‘Officer’.

We wish DefenderOne a good time on the OFP2 forums, and we are sure he/she will make a fine addition to the collective team at Codemasters and on the forums. We look forward to working in hand with Defender as we do with Helios.

Source: DefenderOne’s account

### UPDATE ###

At 2:43 PM EST DefenderOne posted the following:

What’s up everybody? Thanks for the warm welcome smile OFP2 forums receives new US Community Officer – I’m certainly looking forward to getting up and running 100%. I’ll pop up an introductory post soon and get to know everyone! Rock on! – D1

Written by ubermachtig in: Community Related News, OFP2 Mod, Official | Tags: , , , ,
Apr
02
2009 0 360

New Hands on preview from 360zine

USMC in GrassApproch

360zine just published a new 3 page hands-on preview. It contains quite a lot of information and two new screens. We have uploaded a the new preview to ScribD and Flickr for your viewing pleasure.

The article is definitely worth reading. There are a couple of quotes in it too:

“Those brought up on Call of duty will find that running and gunning gets you absolutely nowhere”

“Enemy AI is top drawer, moving out of sight or range when fired upon and often surprising you with clever flanking manoeuvres”

360zine preview cites the game is 80% complete and scored it 90% on “First Impressions”.

To view the article with only the OFP2 parts visible click more.

(more…)

Written by ubermachtig in: Chat Event, New OFP2 Infomation | Tags: , , ,
Apr
02
2009 0 360

New interview in Guardian Online

A new interview with Clive Lindop is now online, Helios announced.

New Interview with Clive Lindop

Written by ubermachtig in: Forum Updates, New OFP2 Infomation | Tags: , , ,
Apr
01
2009 0 360

Devastating blow to Consoles – No Mission Editor on the Console.

Just confirmed by Helios, there will be no mission editor for creating and swapping missions for console OFP2.

Hi everyone,

I can confirm that there will be no mission editor for creating and swapping missions for console versions of the game.

The PC version however will have a mission editor allowing people to create their own missions. We’ll bring you plenty of information on this feature as development progresses.

If this changes in any way I will of course let you know.

Source: Helios

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , ,
Apr
01
2009 0 360

Xfire has been Hoffifed

Presumably for april fools, Xfire was Hoffifed and now sports everyones favourite – The hoff all over the site. It’s a little hard on your eyes but a nice change I think. Go see for your self on the OFP2 Xfire page.

Written by Sir. Polaris in: Xfire Group | Tags: , ,
« Newer Posts

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » September

Uncategorized

OperationFlashpoint2.org » 2009 » September @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Sep
15
2009 0 360

Demo announcement (Soon)

Well it seems that our cries for justice against the wave of “No demo” threads will finally be put to rest “That is if the announcement is there will be a demo released on …”. It seems that on facebook CM have posted a comment saying:

We will have an official demo announcement very soon…please hang tight.

The main irony is the fact that just as it was said a new thread appeared saying no demo. Maybe this message was set on a timer? :)

Discussion

Message

Written by Tyrokiller in: Official | Tags: , ,
Sep
14
2009 0 360

14/9 X-PLAY GAMEPLAY FOOTAGE (12min)

Found Earlier, just uploaded by Shaz – Thanks Shaz!

Written by Sir. Polaris in: New Video |
Sep
14
2009 0 360

New video’s

Helios just posted this comment for us regarding the next dev diary and another video of great interest.

Got a couple of videos due for later in the week, the “Fog of War” dev diary, and also the “PvP Multiplayer” video smile New videos

So hold onto your handles since the sheets coming down again.

Discussion

Source

Written by Tyrokiller in: Official |
Sep
14
2009 0 360

Release date (Update)

Recentely alot of people have been doubting that the release will not go ahead as planned for the 6th US, 8th EPAC and 9th UK. Helios today has created a sticky thread saying that this is indeed not so.

There seems to be a bit of confusion on the forums about the release date for the game and that it might have been pushed back.

This isn’t the case and the release dates are still confirmed as being, October 6th in North America, October 8th through European, Pacific, Asian and Canadian territories… Read on

Written by Tyrokiller in: Official | Tags: , ,
Sep
12
2009 0 360

A ‘Tanky’ Preview

Please be aware that the member in question hasn’t played the game but is basing he’s preview on video’s as well as other information currently available to us. Still, it’s very nicely written and may have some information previously unknown to you so enjoy.

[Tanky]

That Dragon Looks Awfully Like an Attack Chopper!A Preview of OFDR for Consoles by Community Member ‘tanky’

(please be aware that some of this will be info which other previews have access to but I fear that mine will be better written with less of the BS…it’ll certainly be no worse than what we’ve been reading!!)
(more…)

Written by Tyrokiller in: Offtopic Event | Tags: ,
Sep
10
2009 0 360

Xbox 360 World Preview

The scanned mag talks about how flashpoint has retained it’s unique selling feature and that the game is still as hard as it’s predeccessor.

Also the article seems to go into the possibility of having less tracer rounds in hardcore mode.

Discussion

Written by Tyrokiller in: New Screenshots | Tags: , , , ,
Sep
10
2009 0 360

UK pre-order offers

Below is a list of the british sites that have pre-order offers for the game.

GAME (Night Raid)

Players take control of a Spec Ops team, assaulting PLA units defending a key infrastructure asset on the Island. Using night vision, giving the player’s fireteam better visual range than the PLA defenders, players can choose whether to move slowly and stealthily, at the risk of the location being reinforced, or “go loud” and move quickly, but blowing the cover of night.

Play.com (Coastal Stronghold)

Players assume control of an infantry fireteam, raiding a key PLA coastal defensive position. Once the PLA defenders have been eliminated, the player will have to organise their fireteam to hold the location from PLA counter attacks, improvising defensive positions and using any fixed weapons they can find to tip the balance in their favour.

HMV (Ambush)

Surrounded and outgunned, players control a lone infantry fireteam, tasked with holding a village against waves of PLA attackers. With the PLA assaulting from 360 degrees, players must use their fireteam to cover all the directions, using defensive cover offered by the village to hold off the attacking force. Players will use building defensive positions, fan their fireteam out amongst the village and constantly position their fireteam to offer optimal protection against the attacking PLA force.

Gamestation (Close Quarters)

A bold daytime raid on a village, the players assume control of an infantry fireteam tasked with flushing the PLA out of a village location. The PLA are already dug into strong defensive positions, and reinforcements will be on their way, so players must move swiftly to eliminate the PLA inside the village before holding off reinforcement waves from within the village. Using CBQ weaponry, grenade launchers and anti-vehicle weapons, this is a fast-paced and intensive FTE featuring building destruction and close quarters combat.

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
10
2009 0 360

Who views this website?

Some interesting stats about who views this website:

Written by Sir. Polaris in: Offtopic Event | Tags:
Sep
09
2009 0 360

Mark Turosz’s (N/A Marketing Manager) GT interview.

Thanks for Shaz for finding this video.

I don’t know what to think about this video. Alot of  missed placed words like “no gun sights” and The Qween Bee is a Bazooka. To the average person they will think no Iron sights, where as Mark meant no crosshair visual feedback at higher modes. Another gaff is where he basically noted AAV’s stormed the beaches in normandy. The best being a mention of a editor with no note that the console will not have a editor. The way he worded his sentence any non fan just watching this is going to think there is a editor on all platforms.

Personally As much as this is a nice summary of the game, and there is a nice brief hit on MP game types. I think the confusion level in this video is too high for the general public. I forsee this causing alot of trouble in the near future.

Please post your views as a comment below

Written by Sir. Polaris in: New Video | Tags: ,
Sep
09
2009 0 360

New magazine scan’s found

New magazine scan’s have been found by community member Shaz73. There was, unfortunately, no source included. The magazine praises OFP: Dragon Rising for it’s unforgiving realism. The Article also came with a good, fitting quote:

Your Fleshy Human Marionette contains eight fresh pints of blood – but not for long

The scan’s can be found on the official Codemasters Forum

Written by ubermachtig in: New Screenshots | Tags: , , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » February

Uncategorized

OperationFlashpoint2.org » 2009 » February @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Feb
19
2009 0 360

Operation Flashpoint: Dragon Rising unveils EGO tech video and new visual identity

New OFP2 Logo

Released today as part 1 of the major news release comes a release of a “studio insight video”. This video showcases the cutting edge technology in Operation Flashpoint 2.

(Either JavaScript is not active or you are using an old version of Adobe Flash Player. Please install the newest Flash Player.)var flashvars = {}; var params = {}; var attributes = {};params.allowfullscreen = “true”; params.allowscriptaccess = “always”;swfobject.embedSWF(“http://www.youtube.com/v/N-GGD8U_z1Q”,”swfidf928a5e2f41138558d6af0e7a9da7a5f”,”425″,”355″,”9.0.0″,”http://operationflashpoint2.org/wp-content/plugins/pb-embedflash/swf/expressInstall.swf”,flashvars,params,attributes);

Download the HD footage from Filefront

Also released where High Res pictures of the new box art for all platforms. As well tweaked the logo of the top of the official forums.

OFP2 PS3 Box ArtOFP2 PC Box ArtOFP2 Xbox360 Box Art

(more…)

Written by Sir. Polaris in: Chat Event, Forum Updates, New OFP2 Infomation, New Screenshots, New Video | Tags: , ,
Feb
19
2009 0 360

First news segment to be released in 30 minutes

In 30 minutes 9:00 AM EST the first of the Major news will be released. Stay tuned to this website or join the party in IRC for the latest updates.

Written by Sir. Polaris in: Chat Event, New OFP2 Infomation | Tags: ,
Feb
18
2009 0 360

Win a copy of Rise of the Argonauts

Over at the Official forums there has been a competition running to create a poster for Operation Flashpoint 2. The competition prises has now expanded to include a copy of Rise of the Argonauts. Previously it was a avatar and title combination. The contest end date is to be announced.

The Rules:

  • Don’t post material that isn’t associated with the contest.
  • Don’t post posters which their content isn’t with OFP 2.
  • Don’t post posters that are not serious and think that are funny or unfinished.
  • Don’t post inappropriate material.

Entry Requirements:

  • Your entry must be fully done (including text and logos)
  • You may change your poster once (1). But i must be notified by PM. The post must remain the same but you can add text if you forgot to put it.

Source: Competition: Make a poster for OFP2

Written by Sir. Polaris in: Community Related News | Tags: , , ,
Feb
18
2009 0 360

Possible news split with early release

From Helios:

Hi all,

Just wanted to let you know that there is a possibility that the updates will be split into two parts with the first releases coming tomorrow at 2pm GMT [9am EST] and the rest following on Friday.

This isn’t confirmed yet but I just wanted to give you all a heads-up!

Makes a change being able to post that updates might be coming earlier than expected smile Possible news split with early release

Written by Sir. Polaris in: Official | Tags: ,
Feb
14
2009 4 360

8 new in-game Operation Flashpoint 2 screens found!

bhgbbhgabhghbhgfbhggbhgdbhgcbhge

Written by Sir. Polaris in: New Screenshots | Tags: , , ,
Feb
13
2009 0 360

Major OFP2 news release – February 20th at 9pm GMT

For more widgets please visit www.yourminis.com

This Friday, February 20th 2009 at 9pm GMT. The first major OFP2 news release will be distributed to the public.

We expect from the now generated CM enthusiasm that we will see a strong showing of important media content, most likely a video and almost surely a pile of screens.

There will be a Release Party on #OFP2 Community Chat (IRC) leading up to and trailing after the official release moment.

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags:
Feb
11
2009 0 360

Operation Flashpoint 2 is now up at ModDB.com

Helios informs us that modDB.com has today created a brand new Operation Flashpoint 2 game page.

About: Mod DB is the largest website dedicated to supporting independent development of games, including custom maps, mods, indie games, and homebrew (user generated game content).

View: OFP2 at ModDB
Source: Helios

Written by Sir. Polaris in: New OFP2 Infomation | Tags: ,
Feb
10
2009 0 360

Minor update to OFP2 homepage.

Nothing tremendously important however the Official Operation Flashpoint 2 website has made some updates. Their gallery has been raised to 25 screens. As well in all territories apart from the US, the Grenade/Scar/Javelin videos have been uploaded as well. All these screenshots and videos are currently old by our standards, however it is good to see they are still thinking about their homepage.

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , , ,
Feb
09
2009 0 360

OFP penned for ‘Summer’ release?

operationflashpoint2a OFP penned for Summer release?

Speculation coming out of Codemasters today in regards to the OFP2 release date. Reported today at VG247.com:

Codemasters got a little more specific on the release date of Operation Flashpoint 2 this morning, telling VG247 the sequel will release this summer.

“Flashpoint is currently slated officially as “Summer 2009,” said a rep, adding that the firm couldn’t be “any more precise than that right now.”

The game was down for a “2009″ date up to now.

The military sim was fully announced last year. It was originally planned for “winter” 2008, but was moved into 2009 in July.

Codemasters itself is developing the game, after dropping Bohemia Interactive, the creator of the first title.

(more…)

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , ,
Feb
05
2009 0 360

Helios visits IRC for a 4th time

The UK Snow Storm has cause allot of trouble. One side benefit is that Helios could not get to work today.

Helios is was in IRC from some time early Eastern Standard Time (EST). During which time he was talking and idleing, he left around 1pm EST.

Written by Sir. Polaris in: Chat Event | Tags: , , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » May

Uncategorized

OperationFlashpoint2.org » 2009 » May @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
May
01
2009 0 360

Xbox 360 System Link

Moments ago Helios confirmed “That 4 player co-op on Xbox 360 will be available via system link”

Source

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , , ,
« Newer Posts

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes

OperationFlashpoint2.org » 2009 » March

Uncategorized

OperationFlashpoint2.org » 2009 » March @import url( http://operationflashpoint2.org/wp-content/themes/aeros/style.css ); _qoptions={qacct:”p-c6zE3jl0gMeg6″};Quantcast var is_ssl = (“https:” == document.location.protocol); var asset_host = is_ssl ? “https://s3.amazonaws.com/getsatisfaction.com/” : “http://s3.amazonaws.com/getsatisfaction.com/”; document.write(unescape(“%3Cscript src='” + asset_host + “javascripts/feedback-v2.js’ type=’text/javascript’%3E%3C/script%3E”)); var feedback_widget_options = {}; feedback_widget_options.display = “overlay”; feedback_widget_options.company = “operationflashpoint2org”; feedback_widget_options.placement = “left”; feedback_widget_options.color = “#222”; feedback_widget_options.style = “idea”; var feedback_widget = new GSFN.feedback_widget(feedback_widget_options);


rss news ticker
Mar
23
2009 0 360

OFP2 Comic – 1 – March 23 2009

Logo Smaller

Written by Sir. Polaris in: Community Related News | Tags: , , ,
Mar
21
2009 0 360

[ES] EliteGamer Interview with Clive Lindop

Written by Sir. Polaris in: New Video | Tags: , ,
Mar
21
2009 0 360

New Preview – German Gamestar Mag

Just posted is a rough translation of a big preview from German print mag GameStar. This is apparently a hands on test on the PC.

Some major points:

  • Development status of the game (estimation by Gamestar): 60 %
  • OFP:DR will have 15 missions.
  • There will be a timer, after a hit, which shows the TTL (Time to live)

### Update ###
We have acquired a copy of the magazine, thanks to a Hero in Germany.

GameStar – April 2009 GameStar – April 2009Sir. Polaris

### Update ###
Thanks to community member Nomisum we have received a translation to the German preview released yesterday.

(more…)

Written by Sir. Polaris in: New OFP2 Infomation, New Screenshots | Tags: , , ,
Mar
18
2009 0 360

OFP2 Comic – This Monday

Thursdays Image Saturdays Image Sundays Image

## Update ##

Thursdays Picture has been released – View more to see the photo

——————-

This on this coming Monday, I am proud to announce the first issue of OFP2’s first comic.

This currently untitled comic sports; events, information and your favorite developers taken from the community’s time line.

To help pass the time and build awareness I will be updating this website and this thread will be updated during the week with a release of new character pictures leading up to release.

This comic will be Bi-weekly from Monday onwards. If it becomes greatly popular it will become weekly to meet demand.

This comic is joint effort of Yann-Charles Lafontant (art) and myself. (He is currently looking for employment biggrin OFP2 Comic   This Monday) If you want to send your praise or good comments post them here, I’ll make sure he sees them.

(more…)

Written by Sir. Polaris in: Community Related News | Tags: , , ,
Mar
18
2009 1 360

Camouflage updates – PLA/USMC

USMC MARPAT WoodlandPLA Army uniform

As you may or may not know there has been a thread going about what was called “The mistake about camouflage uniform”. After 6 pages of commentary and some good comments, Helios provided a response.

(more…)

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , , , ,
Mar
18
2009 0 360

Helios on Swimming/Jumping

As posted by Helios today:

Hi all,

I remember recently a few people have asked about jumping and swimming in the game, so I just thought I’d share a few details regarding these actions, and whether they will be in the game or not.

There isn’t a jump button in the game, but there is an “interact” button which allows you to do things such as vault over small obstacles, open doors etc.

As for swimming, I’ve been told that this is possible and if you really wanted to you’ll actually be able to swim around the whole of Skira island. Bit mental perhaps, but it’s nice to know you’ll have the option tongue Helios on Swimming/Jumping

The swimming (which is actually more like treading water whilst moving in one direction) will only be at surface level though and you won’t be able to dive below the surface. I’m sure you will agree that with all your gear this probably wouldn’t be very realistic anyway?

It is important to note that is now confirms that we will now be able to tread water (much like ARMA, no FarCry2 sidestep swimming) as well this confirms that there is no designated jump button, so there should be no bunny hopping. It is possible however that this interactive button is always active and the default action is jump. However this is good news and a good step forward for OFP2.

Source: Jumping and Swimming in OFP: DR

Written by Sir. Polaris in: New OFP2 Infomation, Official | Tags: , ,
Mar
16
2009 0 360

Update to yesterdays scans – New highres scans.

The Xbox 360 and PC Gamer scans of yesterday have been updated to high res scanned versions.

Also uploaded are 2 full page spreads of the Xbox 360 Mag, as well as singular scanned pages of the PC Gamer Scan.

These images have also been turned into PDF document form for easy viewing and embedding. This is found on the ScribD account for OFP2.

Below are the access links.

View Documents on ScribD: XBOXPCGAMER

View higher res scans on Flickr

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , , ,
Mar
16
2009 0 360

Scans from the official PS3 mag preview

Due to the efforts of a community Hero, I have obtained and made available to you the scans of the the OFP2 preview in the Official PS Magazine.

PS3 Preview - Page 1/2 PS3 Preview - Page 3/4

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , , ,
Mar
13
2009 0 360

Official Xbox Magazine – Hidden Preview!

Announced late last night by a IRC member, we have received a scan by Hero Pritchard and now have them for your viewing.

OXB - April 09 - Page 42 OXB - April 09 - Page 43 OXB - April 09 - Page 44 OXB - April 09 - Page 45

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , ,
Mar
12
2009 1 360

Feedback From Helios about the PC Gamer article and other FAQ

Due to some backlash by concerned members of the OFP2 community. Helios has made some postings to clarify what was written in the recent PC Gamer UK article. Addressing one of the biggest concerns mentioned – that of: regular squad mates being able to ‘revive’ [see: heal] and repair.

@ PC Gamers “Squad Mates can Revive” and medical/repair system
“Right everyone,

Just to clear things up for you, here is a basic run-down.

There is a medic class in the game, however every soldier carries basic field dressings that can be used by any soldier to stem bleeding, however field dressings do not ‘heal’ injuries. Also, it is not possible to resurrect dead soldiers in the field.

With regards the repairing vehicles I’ll just reiterate what I posted earlier which is that any soldier can fix a flat tire but they cannot for instance put the rotors back onto the burning shell of a chopper as that wouldn’t be very realistic.

Oh, one more thing….limb loss is fatal. ”

“… Limb loss [is, in regards to] catastrophic damage

You’ll be seeing plenty of shot up people crawling around in OFP: DR of that I can assure you”

@ Fixed Wing Aircraft
“Right everyone,
I’m finally able to confirm to you that fixed wing aircraft aircraft will not be in the game. ”
Source: Playable Fixed-Wing Aircraft

@ Demo
“Exact details TBC”

achievement unlocked Feedback From Helios about the PC Gamer article and other FAQ

@ Achievements and trophies.
“Just so you know, its required by Microsoft that you put a certain amount of achievements into an Xbox 360 game so that the points total 1,000.”

Which means there will be on the 360 some from of achievement system.

@ Weapon/Vehicle Unlocks in OFP: DR
“I’ve noticed quite a few threads regarding whether OFP: DR will be having a weapon/vehicle unlock system like COD4, where if you rank up in MP you get the choice of new weapons/perks to use.

I just want to confirm that this won’t be the case for OFP: DR and that there will be no unlocks.”

Source: No Weapon/Vehicle Unlocks in OFP: DR

Written by Sir. Polaris in: New OFP2 Infomation | Tags: , ,
« Newer PostsOlder Posts »

Powered by WordPress | Aeros Theme | TheBuckmaker.com WordPress Themes