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Sep
25
2009 0 360

26/09 New Weapon Scans

Sniper Rifles Assault Rifles 2

Released today was a CM’s first release of a weapon list. After 1year and 1 month passing we can now retire the old outdated weapon list that we as a community had to punched together from video screen grabs.  We now have a comprehensive list – be it smaller then originally presumed. You can view everything on the weapons page of this site.

As this site updates in time that page will become more comprehensive in content.

Source:

  • Gamespot’s “New scans of Rifles and Attachments, grenades, mines ect”. [Here]
  • @IGN

Written by Sirus in: New Screenshots |
Sep
24
2009 0 360

OFDR featured on Gamespot show ‘On the Spot’

Thanks to IronCreed for the find. Interview and gameplay starts at about 7 minutes in.

Commentary: This preview is much better you can see a far greater skill in the person playing. The animations look not to bad, and it looks very good for a console game. AI is still horrifically slow and incapable of hitting the side of a barn. This video gives another look at the newest level we have seen everyone play – the one Gamestar.de really hammered out (even though Gamestar played with zippo skill). They talk about the 2 MP modes – Deathmatch and unbalanced Deathmatch (assault & defend). The Map for commands looks very good – other then that it’s the same old, and looks good for console even if its going to be 4 vs 4 MP (2 vs 6 – unbalanced?)

Written by Sir. Polaris in: Uncategorized |
Sep
24
2009 0 360

New CPU

New CPU special offer on www.overclockers.co.uk so if you want to be gaming with a new CPU, then we have a special for you:

http://overclockers.co.uk/showproduct.php?prodid=CP-299-IN

http://www.overclockers.co.uk/showproduct.php?prodid=CP-270-IN&groupid=701&catid=6&subcat=567

http://www.overclockers.co.uk/showproduct.php?prodid=CP-203-IN&groupid=701&catid=6&subcat=567

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
24
2009 0 360

OFP: DR will have no install limit

[Helios]
A few people have asked me if there is an install limit for OFPDR on the PC.

I’m pleased to be able to confirm that there is no install limit for the game on PC.

Written by Sir. Polaris in: Uncategorized |
Sep
24
2009 0 360

Austrailian OFP:DR release date infomation update

[Helios]
“The official release date for Australia is still the 8th and this is what we have been communicating to stores. However I’ve been informed that as it takes time to ship the game to the stores some retailers might have the game on the shelves a few days after. This is probably why EB are playing it safe and saying the 15th.

Best thing to do would be to just keep calling them asking if it’s in yet.

Sorry I can’t be more specific. “

Written by Sir. Polaris in: Uncategorized |
Sep
24
2009 0 360

It’s Official – OFP:DR has gone gold

Finally the announcement comes down the line that OFP:DR is off the coding environment, done testing, done fixing, done adding content and off to the presses.

Now the CD’s will be made and the disks shipped for retail consumption.

Source

Written by Sir. Polaris in: Uncategorized |
Sep
23
2009 0 360

Can “you” run it?

System requirements lab has recently been updated with a section for OperationFlashpoint:DragonsRising, albiet only the minimum specs for the game and not recommended specs it will be useful to those that don’t have the background knowledge to scrounge the specs and confirm it for themselves.

http://cyri.systemrequirementslab.com/srtest/

Written by Tyrokiller in: Uncategorized | Tags: , ,
Sep
23
2009 0 360

Consoles to start with 4mp maps total.

Just when you though things couldn’t get worse, no editor, gear/units disappearing, limited game worlds, limited AI, timers, restrictions and the lot – Helios comes to us with another bombshell.

Helios:
“At launch there will be 2 MP maps for each of the two game-modes (Annihilation & Infiltration) making a total of 4 MP maps.”

He follows up with “As we’ve already mentioned both on the forums and in interviews, there are plans underway to release additional MP maps for the console as DLC after the launch of the game”.

In my judgment most people look at what they are buying and it’s value – not value after patches. As well console users will most likly to see the DLC judging by CM’s speed in or around 4 months after release. If there is any major bugs, problems or revolutions all time will be devoted to stop the destruction, and DLC, will be slown while patches are being built. Two game modes is also quite limiting – all in all you have 4 choices when you start the game, every time for the first months.

CM knowing the current outrage will most likely move more staff now into DLC production to ensure they don’t do what is noted above. They will also most likly add DLC to patches or make the DLC a patch just to ‘tide people over’ months on end. Regardlesss of the near term outcome this has a high change of being a fatal blow to CM’s / OFP’s legacy. MP increases sales and the life of the game by light years, the death of MP is the death of OFP:DR.

With limited everything but modding in the editor for PC users, it’s looking grim.

– Sir. Polaris

Send your views here. Don’t worry about reading it – the thread starts on page 6.

Written by Sir. Polaris in: Uncategorized |
Sep
23
2009 0 360

XBOX360 Live Mag (Scores 8.5) + Updated Vech numbers

Just posted on the forums was this heads up from Illuminator. It speaks of a what we have been seeing from most of the reviews at this time. This preview comes with 5 scans. In the end OFP:DR scores a 8.5/10.

////////

[FCOPZ-illuminator]

Hi mates,

Enclosed the first German test of the XBOX360 version, out of the German XBOX360 Live Mag.

First of all the rating: OFP-DR got 8.5 points of 10

Here the scans: Side 1Side 2Side 3Side 4Side 5

So, test your German skills again friends ! *hihi* just kidding….

Ok, here the overview:

Quote:° 50 vehicles in the game (wrong number, still 28, see comment Helios)
° 66 different weapons, every weapon has other ballistics
° easy motion/control of vehicles
° loading time after you die, to reload the last checkpoint, nearly 25 sec (PC version is faster, i checked it with the press kit)
° Targets are long way away from each other (he, welcome to the reality, it’s not CoD ! *LoL*)
° In the first moment the GFX is not that good, but the overall impression is very attractive
° nice special effects
° great sound and explosions
° the hardcore mode makes a lot of fun
° nice Coop games, feeling is great
° only the AI is sometimes a bit “poor”

So, in my point of view it’s a very good result for the XBOX version.

////////

[Helios]

Thanks for that,

To confirm it looks like they got the vehicle numbers wrong, it is indeed 28 and not 50 like they state.

Written by Sir. Polaris in: New OFP2 Infomation |
Sep
23
2009 0 360

Eagle Offence Mission Video Due Later Today

[Helios]
Hi everyone,

Just wanted to let you all know that we have a new video due out later this afternoon/evening on IGN.

In this video we’ll be showing action from the third mission of the game titled “Eagle Offense”, in which you are instructed to take, secure, and then hold a captured PLA airfield on Skira.

Here are a few screens to show you a glimpse of what is instore later.

3947114551 10562b22fe m Eagle Offence Mission Video Due Later Today 3947113901 2f2606afd7 m Eagle Offence Mission Video Due Later Today
3947893058 916a13c19a m Eagle Offence Mission Video Due Later Today

Video is PC footage captured at 1280×720.

New Older Pictures:

903947112527 8aa9737db9 m Eagle Offence Mission Video Due Later Today
3947112049 1ba4da0a43 m Eagle Offence Mission Video Due Later Today 3947111389 75ca6b72ec m Eagle Offence Mission Video Due Later Today
3947110919 cccb3f6a53 m Eagle Offence Mission Video Due Later Today Written by Sir. Polaris in: New OFP2 Infomation |
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