The article states:
Brant Nicholas: Unfortunately we have to cancel the Mission Editor for console and we have to reduce the PvP number from 32 to 16. Furthermore some GFX features doesn’t exist. No further difference so far…
This coming from the original German of:
Brant Nicholas: Auf Konsole mussten wir leider den Missions-Editor herausnehmen und die maximale Spielerzahl im Online-Versus-Modus von 32 auf 16 Spieler heruntersetzen. Zudem fehlen ein paar PC-typische Grafikoptionen. Darüber hinaus gibt es aber keine weiteren Unterschiede oder gar Abstriche.
We at OperaionFlashpoint2.org, don’t believe in ungrounded speculation. We will monitor the thread and update this post as new information arises. We are expecting a response from Helios tomorrow.
### UPDATE ###
It’s been confirmed that there is no, editor for the console.
Today, a new pre-rendered concept video surfaced on YouTube. The video, uploaded today (31 March, 2009) shows a soldier (presumably a Marine) carrying an Assault Rifle over a mountainous environment. It also features concepts of both the team command interface, as well as calling in fire support and using a laser range finder/binocular set. Although it is most certainly a pre-render/CGI combination released some time ago (note the old CodeMasters OFP2 logo), it is surely impressive and worth the view. We can only hope OFP2 comes close to this concept video.
As Helios promised us, a new video was uploaded to IGN.com. The video, a brief, one minute trailer gives basic details as to your mission in Dragon Rising, and provides some in game video. It also confirms that Dragon Rising is still set for a Summer 2009 release.
Screen shots from the trailer:
View the video below:
Helios brought us a hands-on from Videogamer.com, it’s got new information on the command layout as well as in depth information on the level of simulation present in the game.
This level of detail can be found throughout Operation Flashpoint 2, from the 100 per cent accurate reload animations to the fact that each weapon and ammunition type has a different penetration value – in other words, high calibre bullets will pass through certain kinds of armour and cover. -Neon Kelly, Article writer
The article does a lot of comparisons between ArmA2 and Dragon Rising, and says that the games look extremely similar as far as simulation and realism dedication go. Although, the writer leans to wards Dragon Rising as the better title.
Furthermore, I suspect that Operation Flashpoint 2 may be the slicker of the two products. Even at this early stage of development, there’s a certain kind of confident presentation here that ArmA 2 lacks. The graphics are a little more stylized, and even though the build I played used a lot of placeholder audio, the vocal work sounded emotive and high quality. Codemasters has a lot more experience than Bohemia when it comes to dealing with a wide gaming audience, and it’s made some wise moves. -Neon Kelly, Article writer
The full article can be viewed here: Videogamer.com Hands On Preview
Source: Helios CM Forums
In addition to the new screens, it features more info on the AI as well as how EGOTech functions in game. It’s a soild read (at three pages) and is packed with good information. The article, can be read in it’s entirety, translated in rough English here: Multiplayer.it Translated Article
We finally did it, we collected so much content, and became so popular, so quickly that YouTube has put the brakes on us. Currently the OFP2 and all its videos and playlists are suspended for a unknown amount of time.’
To me it looks like I have hit an “You have had so many IP warnings” trigger, that leads to a suspension. The one to push us over was IDG Entertainment Media GmbH – Makers of GameStar/GamePro. Either that or the claim caused a review of the account and they figured we never got permission for any of the content. The second is unlikely as it can trigger legal backlash.
“Operation Flashpoint is set to benefit from the publisher’s largest ever marketing spend on a single title.”
“We are rolling out Codemasters’ highest impact campaigns across the titles, with Operation Flashpoint: Dragon Rising representing our most extensive marketing investment ever,” said UK general manager Jeremy Wigmore.
“In addition, Codemasters has recruited Jon Tibble as UK sales manager and Ben Croucher as UK trade marketing manager.
Tibble joins the firm after spending eight years at Vivendi Games, most recently as UK sales manager, and has also held roles at Gauntlet Entertainment and Ingram Micro. In his new role, Tibble will be responsible for all UK and Irish sales, and will report directly to general manager Jeremy Wigmore.
Ben Croucher joins after spending four years on Ubisoft’s trade marketing team. He will now be responsible for product visibility and pre-sell incentives across all UK retail chains for Codemasters’ upcoming products. Croucher will also report to Wigmore.
Thanks to OperationFlashpoint2.info for finding the scans. We are currently looking for the English copy of this magazine to see if a OFP2 article exists. We are awaiting a translation from one of our German counterparts.
CSP is a realism overhaul and expansion to OFP2, aimed at the “hardcore” element of the OFP fanbase. Catering to realism and accuracy, CSP goal is to provide a very deep and authentic simulation of company level combat in both conventional and unconventional warfare. The Combat Simulation Project is being developed around a series of “phases”, providing tangible release landmarks and a series of realistic goals. Phase 1 aims at adding in the US Army and elements of other branches as new factions, along with revamping the existing factions for a higher level of accuracy where needed. Other systems and features are also planned from proper radio networks and 9-line CAS calls to the addition of civilians and an OPFOR pack.
Created by Laci’s Ghost, Operation Dragon Slayer a fan fiction about for Operation Flashpoint: Dragon Rising hits its 10th issue.
Well written and engaging, Laci produces weekly a worthwhile read about US Forces in a Storyline following the Operation Flashpoint 2 theme.