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	<title>OperationFlashpoint2.org &#187; Videogamer</title>
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	<link>http://operationflashpoint2.org</link>
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		<title>New Preview from Videogamer.com</title>
		<link>http://operationflashpoint2.org/2009/03/new-preview-from-videogamercom/</link>
		<comments>http://operationflashpoint2.org/2009/03/new-preview-from-videogamercom/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 15:20:16 +0000</pubDate>
		<dc:creator>THX_1386</dc:creator>
				<category><![CDATA[New OFP2 Infomation]]></category>
		<category><![CDATA[Helios]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Videogamer]]></category>

		<guid isPermaLink="false">http://operationflashpoint2.org/?p=135</guid>
		<description><![CDATA[Helios brought us a hands-on from Videogamer.com, it&#8217;s got new information on the command layout as well as in depth information on the level of simulation present in the game.
This level of detail can be found throughout Operation Flashpoint 2, from the 100 per cent accurate reload animations to the fact that each weapon and [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Foperationflashpoint2.org%2F2009%2F03%2Fnew-preview-from-videogamercom%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Foperationflashpoint2.org%2F2009%2F03%2Fnew-preview-from-videogamercom%2F" height="61" width="51" title="New Preview from Videogamer.com" alt=" New Preview from Videogamer.com" /></a></div><p><strong>Helios </strong>brought us a hands-on from <a target="_blank" href="http://www.videogamer.com/xbox360/operation_flashpoint_2/preview-1599.html" target="_blank">Videogamer.com</a>, it&#8217;s got new information on the command layout as well as in depth information on the level of simulation present in the game.</p>
<blockquote><p>This level of detail can be found throughout <strong>Operation Flashpoint 2</strong>, from the 100 per cent accurate reload animations to the fact that each weapon and ammunition type has a different penetration value – in other words, high calibre bullets will pass through certain kinds of armour and cover. -Neon Kelly, Article writer</p></blockquote>
<p>The article does a lot of comparisons between ArmA2 and Dragon Rising, and says that the games look extremely similar as far as simulation and realism dedication go. Although, the writer leans to wards <strong>Dragon Rising</strong> as the better title.</p>
<blockquote><p>Furthermore, I suspect that <strong>Operation Flashpoint 2</strong> may be the slicker of the two products. Even at this early stage of development, there’s a certain kind of confident presentation here that <strong>ArmA 2</strong> lacks. The graphics are a little more stylized, and even though the build I played used a lot of placeholder audio, the vocal work sounded emotive and high quality. <strong>Codemasters </strong>has a lot more experience than <strong>Bohemia </strong>when it comes to dealing with a wide gaming audience, and it&#8217;s made some wise moves. -Neon Kelly, Article writer</p></blockquote>
<p>The full article can be viewed here: <a target="_blank" title="Videogamer.com Hands-On Preview" href="http://www.videogamer.com/xbox360/operation_flashpoint_2/preview-1599.html" target="_blank">Videogamer.com Hands On Preview</a></p>
<p><strong>Source: </strong><a target="_blank" href="http://community.codemasters.com/forum/showthread.php?t=343782" target="_blank">Helios CM Forums</a></p>]]></content:encoded>
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