New FAQ from Helios about OFP2 Sound
A great new FAQ has been posted by Helios from the sound team which we have heard so much of these past few weeks. The response to a few of the community members questions can be found here.
Few good pullouts from the information:
Helios – “Some of the bullet sound effects made me jump”
“bullets in OFP do “whiz” past your head but they also “crack”, it was
quite a difficult balance to distinguish between bullet cracks, distant
shots and impacts…”maccollo – “What about the speed of sound?”
“Present and correct, you’ll hear the “crack” of the bullet before you hear the distant shot being fired. Same with explosions…”
Readmore: here
This information has been added into the OFP2 FAQ.
# Update#
Watson Wu a member of the sound team posted about the event here.
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